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  2. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.

  3. GNU Debugger - Wikipedia

    en.wikipedia.org/wiki/GNU_Debugger

    The GNU Debugger (GDB) is a portable debugger that runs on many Unix-like systems and works for many programming languages, including Ada, Assembly, C, C++, D, Fortran, Haskell, Go, Objective-C, OpenCL C, Modula-2, Pascal, Rust, [2] and partially others.

  4. Graphics library - Wikipedia

    en.wikipedia.org/wiki/Graphics_library

    DirectX [2] — a library created by Microsoft, to run under Windows operating systems and 'Direct' Xbox; Display PostScript; emWin [3] — an Embedded Graphics Library; FLTK [4] — GUI Toolkit and Graphics Library; GTK — a GUI toolkit; Mesa 3D [5] — a library that implements OpenGL and Vulkan; Mobile 3D Graphics API; Qt [6] — cross ...

  5. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    A graphics driver consists of an implementation of the OpenGL state machine and a compilation stack to compile the shaders into the GPU's machine language. This compilation, as well as pretty much anything else, is executed on the CPU, then the compiled shaders are sent to the GPU and are executed by it.

  6. Category:Graphics libraries - Wikipedia

    en.wikipedia.org/wiki/Category:Graphics_libraries

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  7. Skia Graphics Engine - Wikipedia

    en.wikipedia.org/wiki/Skia_Graphics_Engine

    The Skia Graphics Engine or Skia is an open-source 2D graphics library written in C++. Skia abstracts away platform-specific graphics APIs (which differ from one to another). [ 1 ] Skia Inc. originally developed the library; Google acquired it in 2005, [ 2 ] and then released the software as open source licensed under the New BSD free software ...

  8. Intel Debugger - Wikipedia

    en.wikipedia.org/wiki/Intel_Debugger

    Intel maintains a fork of GDB [8] and works on its relevant bugs to get them implemented upstream. [9] For Windows , Intel supports extensions to the Visual Studio Debugger . The parallel debugger extension enables additional capabilities for debugging parallel programs and is available for Visual Studio (2005 and 2008).

  9. GNU Compiler Collection - Wikipedia

    en.wikipedia.org/wiki/GNU_Compiler_Collection

    When it was first released in 1987 by Richard Stallman, GCC 1.0 was named the GNU C Compiler since it only handled the C programming language. [1] It was extended to compile C++ in December of that year. Front ends were later developed for Objective-C, Objective-C++, Fortran, Ada, D, Go and Rust, [6] among others. [7]