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Most Japanese housing is not insulated to the same degree as a Western domicile and does not have central heating, thus relying primarily on space heating. Heating is expensive because of the lack of insulation and the draftiness of housing. A kotatsu is a relatively inexpensive way to stay warm in the winter, as the futons trap the warm air. [3]
Cotton 100% [a] is a 1994 scrolling shooter video game developed by Success and originally published by Datam Polystar for the Super Famicom. The second installment in the Cotton franchise, it is a follow-up to Cotton: Fantastic Night Dreams. In the game, players assume the role of the titular young witch who, alongside her fairy companion Silk ...
Cotton (Japanese: コットン, Hepburn: Kotton) is a series of shoot 'em up video games developed by Success. The series debuted with Cotton: Fantastic Night Dreams in 1991 and has spanned a history of releases in arcades and on consoles.
Cotton: Fantastic Night Dreams [a] is a scrolling shooter video game developed by Success and originally released in Japanese arcades in 1991. The first installment in the Cotton series, players assume the role of the young witch Cotton who, alongside her fairy companion Silk, sets out on her broomstick on a quest to defeat several monsters and get her Willow candy.
Nankeen (also called Nankeen cloth) is a kind of pale yellowish cloth originally made in Nanjing, China from a yellow variety of cotton, but subsequently manufactured from ordinary cotton that is then dyed.
Panorama Cotton [a] is a 1994 rail shooter video game developed by Success and published by Sunsoft for the Mega Drive exclusively in Japan on August 12, 1994. Panorama Cotton is the third entry in the Cotton series and made a major departure from the original gameplay formula of prior Cotton entries; instead of being a side-scrolling shooter like the others, it is a pseudo-3D shooter in the ...
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