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The chip has a larger texture cache than its predecessors and the data paths are 32 bits wide rather than 16-bit. Rendering calculations are 40 bits wide in VSA-100 but the operands and results are stored as 32-bit. [2] [3] One of the design goals for the VSA-100 was scalability. The name of the chip is an abbreviation for "Voodoo Scalable ...
The Hollywood chipset, a key component of Nintendo's Wii video game console, is a system on a chip (SoC) that integrates a graphics processing unit (GPU), I/O interfaces, and audio capabilities. Designed by ATI (later acquired by AMD ), it was manufactured using a 90 nm or 65 nm CMOS process (depending on the hardware revision), [ 1 ] similar ...
The designation "P75" was added to the chip to denote this. [3]: 3 Later that year, Cyrix also adopted the PR system for its 6x86 [1] and 6x86MX line of processors. [citation needed] These processors were faster than Pentiums of the same speed in some benchmarks, so Cyrix gave them a Performance Rating faster than their clock speed. [3]
This chip has at least four revisions, first as a surface mounted chip labeled "MARIO CHIP 1" (Mathematical, Argonaut, Rotation & I/O), commonly called the Super FX, in the earliest Star Fox (1993) cartridges. From 1994, some boards have an epoxy version, and later a first revision is labeled GSU-1.
In February 2024, the Financial Times reported that SMIC is on track to mass-produce logic chips equivalent in performance to the 5 nm process node later in 2024; additional reports speculated that the 5 nm chips will be manufactured via stockpiled ASML "deep ultra-violet" (DUV) immersion lithography machines.
The STAR had a 64-bit architecture, consisting of 195 instructions. [7] Its main innovation was the inclusion of 65 vector instructions for vector processing.The operations performed by these instructions were strongly influenced by concepts and operators from the APL programming language; in particular, the concept of "control vectors" (vector masks in modern terminology), and several ...
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