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Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively.
NVIDIA System Tools (previously called nTune) is a discontinued collection of utilities for accessing, monitoring, and adjusting system components, including temperature and voltages with a graphical user interface within Windows, rather than through the BIOS.
If you are missing items or your settings are not saving correctly, try the solutions listed below. Close Desktop Gold and relaunch • Open task manaager • End task on ALL "AOL Desktop.exe" • Open Desktop Gold • If the issue still exists, proceed to the next step. Restart the computer • Restart your computer and restart Desktop Gold
• Restore your browser's default settings in Firefox • Restore your browser's default settings in Chrome. While Internet Explorer may still work with some AOL products, it's no longer supported by Microsoft and can't be updated. Because of this, we recommend you download a supported browser for a more reliable and secure experience.
It does not offer support for HEVC B-Frames. In mobile graphics, as with most other GeForce MX-series graphics, the GeForce MX450 does not support NVENC as it is a TU117 chip whose hardware encoder is permanently disabled in its manufacture. The GeForce MX550, however, does support NVENC as its hardware encoder remains enabled at manufacturing ...
GeForce Experience is a program containing several tools, including Nvidia ShadowPlay. [ 65 ] Due to a serious security vulnerability before the March 26, 2019, security update, users of GeForce Experience were vulnerable to remote code execution , denial of service , and privilege escalation attacks. [ 66 ]
The GeForce 6 series (codename NV40) is the sixth generation of Nvidia's GeForce line of graphics processing units.Launched on April 14, 2004, the GeForce 6 family introduced PureVideo post-processing for video, SLI technology, and Shader Model 3.0 support (compliant with Microsoft DirectX 9.0c specification and OpenGL 2.0).
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