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File-backed mapping maps an area of the process's virtual memory to files; that is, reading those areas of memory causes the file to be read. It is the default mapping type. Anonymous mapping maps an area of the process's virtual memory not backed by any file, made available via the MAP_ANONYMOUS/MAP_ANON flags.
A memory-mapped file is a segment of virtual memory [1] that has been assigned a direct byte-for-byte correlation with some portion of a file or file-like resource. This resource is typically a file that is physically present on disk, but can also be a device, shared memory object, or other resource that an operating system can reference through a file descriptor.
The term closure is often used as a synonym for anonymous function, though strictly, an anonymous function is a function literal without a name, while a closure is an instance of a function, a value, whose non-local variables have been bound either to values or to storage locations (depending on the language; see the lexical environment section below).
Memory-mapped file, also known as mmap() Memory-mapped I/O, an alternative to port I/O; a communication between CPU and peripheral device using the same instructions, and same bus, as between CPU and memory; Virtual memory, technique which gives an application program the impression that it has contiguous working memory, while in fact it is ...
Memory-mapped I/O is preferred in IA-32 and x86-64 based architectures because the instructions that perform port-based I/O are limited to one register: EAX, AX, and AL are the only registers that data can be moved into or out of, and either a byte-sized immediate value in the instruction or a value in register DX determines which port is the source or destination port of the transfer.
This example may be clearer if memory is examined directly. Assume that a is located at address 0x8130 in memory and ptr at 0x8134; also assume this is a 32-bit machine such that an int is 32-bits wide. The following is what would be in memory after the following code snippet is executed:
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The address locations that are POKEd or PEEKed at may refer either to ordinary memory cells or to memory-mapped hardware registers of I/O units or support chips such as sound chips and video graphics chips, or even to memory-mapped registers of the CPU itself (which makes software implementations of powerful machine code monitors and debugging/simulation tools possible).