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  2. Design change - Wikipedia

    en.wikipedia.org/wiki/Design_change

    Design changes that happen early in the design process are less expensive when compared to those that take place after it is introduced into full-scale production. The cost of the change increases with its development time. [3] Fundamentally, design changes can be classified into pre production and post production changes.

  3. Glossary of experimental design - Wikipedia

    en.wikipedia.org/.../Glossary_of_experimental_design

    Design Point: A single combination of settings for the independent variables of an experiment. A Design of Experiments will result in a set of design points, and each design point is designed to be executed one or more times, with the number of iterations based on the required statistical significance for the experiment.

  4. Design of experiments - Wikipedia

    en.wikipedia.org/wiki/Design_of_experiments

    The change in one or more independent variables is generally hypothesized to result in a change in one or more dependent variables, also referred to as "output variables" or "response variables." The experimental design may also identify control variables that must be held constant to prevent external factors from affecting the results.

  5. Theory of Change - Wikipedia

    en.wikipedia.org/wiki/Theory_of_change

    Theory of Change (ToC) is a multi-purpose tool that can be applied for the purpose of planning, managing, monitoring, and evaluating research, especially change-oriented research (e.g., research-for-development, transdisciplinary research, sustainability science). As in other applications, a research ToC describes the causal relationships ...

  6. Research-based design - Wikipedia

    en.wikipedia.org/wiki/Research-based_design

    The research-based design process is a research process proposed by Teemu Leinonen, [1] [2] inspired by several design theories. [ 3 ] [ 4 ] [ 5 ] It is strongly oriented towards the building of prototypes and it emphasizes creative solutions, exploration of various ideas and design concepts, continuous testing and redesign of the design solutions.

  7. Research design - Wikipedia

    en.wikipedia.org/wiki/Research_design

    A research design typically outlines the theories and models underlying a project; the research question(s) of a project; a strategy for gathering data and information; and a strategy for producing answers from the data. [1] A strong research design yields valid answers to research questions while weak designs yield unreliable, imprecise or ...

  8. Iterative design - Wikipedia

    en.wikipedia.org/wiki/Iterative_design

    Iterative design is a design methodology based on a cyclic process of prototyping, testing, analyzing, and refining a product or process. Based on the results of testing the most recent iteration of a design, changes and refinements are made. This process is intended to ultimately improve the quality and functionality of a design.

  9. Single-subject design - Wikipedia

    en.wikipedia.org/wiki/Single-subject_design

    In design of experiments, single-subject curriculum or single-case research design is a research design most often used in applied fields of psychology, education, and human behaviour in which the subject serves as his/her own control, rather than using another individual/group. Researchers use single-subject design because these designs are ...