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  2. Wikipedia:WikiProject Games/Templates - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:WikiProject...

    DirectX 9.0c compliant card with 512 MB RAM (NVIDIA 7900GT or better) or DirectX 10 compliant card (NVIDIA 8600 or better) Sound hardware: 100% DirectX 9.0c compliant card: Sound Blaster X-Fi (Optimized for EAX ADVANCED HD 4.0/5.0 compatible cards) Network: Internet connection required for activation

  3. GeForce 8 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_8_series

    4.5 Compatibility issues with PCI Express 1.0a on GeForce 8800 GT/8800 GTS 512 MB cards. ... and is capable of DirectX 10.1, OpenGL 3.3 and Shader 4.1. This card is ...

  4. id Tech 4 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_4

    By E3 2002, the recommended GPU was "100% DirectX 9.0b compatible", such as the Radeon 9700 with 128 MB of VRAM. While the Radeon 9700's DirectX 9.0 features are not necessary to render the game, its advanced architecture, 256-bit memory bus, and efficiency were needed to run Doom 3 at high detail and playable speed. [14]

  5. GeForce - Wikipedia

    en.wikipedia.org/wiki/GeForce

    [15] [16] The 300 series cards are rebranded DirectX 10.1 compatible GPUs from the 200 series, which were not available for individual purchase.

  6. Microsoft Flight Simulator - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Flight_Simulator

    In the early days of less-than-100% IBM PC compatible systems, Flight Simulator and Lotus 1-2-3 were used as unofficial compatibility test software for new PC clone models. [ 8 ] Sublogic continued to develop for other platforms and ported Flight Simulator II to the Apple II in 1983; Commodore 64 , MSX , and Atari 8-bit computers in 1984; and ...

  7. Assetto Corsa - Wikipedia

    en.wikipedia.org/wiki/Assetto_Corsa

    Assetto Corsa is a racing simulation that attempts to offer a realistic driving experience with a variety of road and race cars through detailed physics and tyre simulation on race tracks recreated through laser-scanning technology.

  8. PowerVR - Wikipedia

    en.wikipedia.org/wiki/PowerVR

    PowerVR is a division of Imagination Technologies (formerly VideoLogic) that develops hardware and software for 2D and 3D rendering, and for video encoding, decoding, associated image processing and DirectX, OpenGL ES, OpenVG, and OpenCL acceleration.

  9. GPUOpen - Wikipedia

    en.wikipedia.org/wiki/GPUOpen

    AMD Fluid Motion Frames (AFMF) is a driver-level frame generation technology launching in Q1 2024 which is compatible with all DirectX 11 and DirectX 12 games, however it runs on RDNA 2 and RDNA 3 GPUs. AFMF uses optical flow analysis but not motion vectors, so it can only interpolate a new frame between two traditionally rendered frames.