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Audio – hardware-accelerated spatialised audio playback and recording Network – TCP and UDP network sockets , data encapsulation facilities, HTTP and FTP classes While the graphics module is one of the main features of SFML, developers who are interested in only creating an environment to program directly in OpenGL can do so by using the ...
CLAM (C++ Library for Audio and Music) is an open-source framework for research and application development in the audio and music domain. It is based on the concept of data-processing modules linked into a network. Modules can perform complex audio signal analysis, transformations and synthesis.
Like many other frameworks (e.g., Qt, wxWidgets, GTK, etc.), JUCE contains classes providing a range of functions that cover user-interface elements, graphics, audio, XML and JSON parsing, networking, cryptography, multi-threading, an integrated interpreter that mimics ECMAScript's syntax, and various other commonly used features. Application ...
CLever Audio Plug-in or CLAP is an open source software architecture, application programming interface and reference implementation suite for audio effect plugins as used in multimedia software such as digital audio workstations, audio editing software, and video editing software with integrated audio workflows.
Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. [7] SDL manages video, audio, input devices, threads, shared object loading, networking and timers. [8]
XAudio2 provides mixing and signal processing for high-level audio APIs such as XACT and as well provides the programmer with high-level functions related to spatial processing. [ 5 ] XAudio2 abstracts audio generation by separating sound data from "voice", allowing each voice to be filtered by programmable digital signal processing and effects ...
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An audio interface is a piece of computer hardware that allows the input and output of audio signals to and from a host computer or recording device. Audio interfaces are closely related to computer sound cards , but whereas sound cards are optimized for audio playback an audio interface is primarily intended to provide low-latency analog-to ...