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Academy of Television Arts & Sciences: First awarded: 1985: Last awarded: ... Kids' WB [13] The Magic School Bus ... Text is available under the Creative Commons ...
Logo from 1994 to 1995 as EA Kids. Creative Wonders started out in 1994 as a division of Electronic Arts called EA Kids before renaming to Creative Wonders. [1] Creative Wonders was responsible for creating popular games like the Sesame Street and Madeline series, and took over publishing of "EA 3D Atlas" which had been created by The Multimedia Corporation in London (a BBC company).
Arts in education is an expanding field of educational research and practice informed by investigations into learning through arts experiences. In this context, the arts can include Performing arts education (dance, drama, music), literature and poetry, storytelling, Visual arts education in film, craft, design, digital arts, media and photography. [1]
[1] [2] The name derives from the acronym STEM, with an A added to stand for arts. STEAM programs aim to teach students innovation, to think critically, and to use engineering or technology in imaginative designs or creative approaches to real-world problems while building on students' mathematics and science base. [3] [4] [5]
Sorenson became the founder of Art Works for Kids in 1995 and the co-founder of the Sorenson Legacy Foundation in 2005. [4] In 2008, the Utah State Legislature adapted Sorenson's arts-focused teaching model to integrate arts into elementary education. [5] In her honor, they named it the Beverley Taylor Sorenson Arts Learning Program. [1]
Creating art is a personal experience and involves the student’s personal resources implicating a greater involvement and investment in a work without right or wrong answers. Personal investment nourishes self-directed learning and encourages the learning experience itself rather than learning as a means of test score performance.