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  2. Gordon Freeman - Wikipedia

    en.wikipedia.org/wiki/Gordon_Freeman

    Gordon Freeman is the silent protagonist of the Half-Life video game series, created by Gabe Newell and designed by Marc Laidlaw of Valve. [ 1 ] [ 2 ] His first appearance is in Half-Life (1998). Gordon Freeman is depicted as a bespectacled white man from Seattle , with brown hair and a signature goatee , who graduated from MIT with a PhD in ...

  3. Half-Life (series) - Wikipedia

    en.wikipedia.org/wiki/Half-Life_(series)

    Half-Life 2 returns the player to the role of Gordon Freeman. Set twenty years after the original game, [25] Earth has been occupied by the Combine, a transdimensional race that exploited the events of the first game to invade. The G-Man inserts Freeman into City 17 in Eastern Europe to combat the Combine occupation.

  4. Characters of the Half-Life series - Wikipedia

    en.wikipedia.org/wiki/Characters_of_the_Half...

    Dr. Kleiner was one of Gordon Freeman's professors at MIT, recommending him for employment at Black Mesa to the Civilian Recruitment Division and working with him as part of the facility's Anomalous Materials team. He managed to survive the Resonance Cascade disaster of the first game with the aid of Eli Vance.

  5. Black Mesa Research Facility - Wikipedia

    en.wikipedia.org/wiki/Black_Mesa_Research_Facility

    Gordon Freeman, Barney Calhoun, Isaac Kleiner, Eli Vance, Wallace Breen, Arne Magnusson, Rosenberg, Gina Cross, Colette Green, Richard Keller The Black Mesa Research Facility (also simply called Black Mesa ) is a fictional underground laboratory complex that serves as the primary setting for the video game Half-Life and its expansions , as well ...

  6. Half-Life (video game) - Wikipedia

    en.wikipedia.org/wiki/Half-Life_(video_game)

    Half-Life is a first-person shooter that requires the player to perform combat tasks and puzzle solving to advance through the game. Unlike most first-person shooters at the time, which relied on cut-scene intermissions to detail their plotlines, Half-Life ' s story is told mostly using scripted sequences (bar one short cutscene), keeping the player in control of the first-person viewpoint.

  7. Ravenholm - Wikipedia

    en.wikipedia.org/wiki/Ravenholm

    Ravenholm is a fictional ghost town in the 2004 first-person shooter game Half-Life 2 created by Valve.It serves as the setting for the game's sixth chapter, "We Don't Go to Ravenholm", which follows protagonist Gordon Freeman as he journeys through the area after escaping a Combine attack in order to reach a nearby Resistance outpost.

  8. Dying To Be Free - The Huffington Post

    projects.huffingtonpost.com/dying-to-be-free...

    The medication that addicts are prescribed is comparable to the insulin a diabetic needs to live. “If somebody has a heroin dependence and they did not have the possibility to be offered methadone or Suboxone, then I think it’s a fairly tall order to try and get any success,” said Dr. Bankole Johnson, professor and chair of the Department ...

  9. Half-Life VR but the AI Is Self-Aware - Wikipedia

    en.wikipedia.org/wiki/Half-Life_VR_but_the_AI_Is...

    Dr. Gordon Freeman (played by WayneRadioTV): The primary protagonist of the series. A scientist at Black Mesa, Gordon is the straight man of the series, reacting with confusion and horror to the rest of the cast's actions. While generally having profound perseverance and emotional stability throughout the series, he is also shown to break down ...