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Converts Unicode character codes, always given in hexadecimal, to their UTF-8 or UTF-16 representation in upper-case hex or decimal. Can also reverse this for UTF-8. The UTF-16 form will accept and pass through unpaired surrogates e.g. {{#invoke:Unicode convert|getUTF8|D835}} → D835.
UTF-32 (32-bit Unicode Transformation Format), sometimes called UCS-4, is a fixed-length encoding used to encode Unicode code points that uses exactly 32 bits (four bytes) per code point (but a number of leading bits must be zero as there are far fewer than 2 32 Unicode code points, needing actually only 21 bits). [1]
A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.
Python 3.3 switched internal storage to use one of ISO-8859-1, UCS-2, or UTF-32 depending on the largest code point in the string. [32] Python 3.12 drops some functionality (for CPython extensions) to make it easier to migrate to UTF-8 for all strings. [33] Java originally used UCS-2, and added UTF-16 supplementary character support in J2SE 5.0.
Unicode was designed to provide code-point-by-code-point round-trip format conversion to and from any preexisting character encodings, so that text files in older character sets can be converted to Unicode and then back and get back the same file, without employing context-dependent interpretation.
In 1973, ECMA-35 and ISO 2022 [18] attempted to define a method so an 8-bit "extended ASCII" code could be converted to a corresponding 7-bit code, and vice versa. [19] In a 7-bit environment, the Shift Out would change the meaning of the 96 bytes 0x20 through 0x7F [a] [21] (i.e. all but the C0 control codes), to be the characters that an 8-bit environment would print if it used the same code ...
For processing, a format should be easy to search, truncate, and generally process safely. [citation needed] All normal Unicode encodings use some form of fixed size code unit. Depending on the format and the code point to be encoded, one or more of these code units will represent a Unicode code point. To allow easy searching and truncation, a ...
In version 13.0, Unicode was extended with another block containing many graphics characters, Symbols for Legacy Computing, which includes a few box-drawing characters and other symbols used by obsolete operating systems (mostly from the 1980s).