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Method chaining. Method chaining is a common syntax for invoking multiple method calls in object-oriented programming languages. Each method returns an object, allowing the calls to be chained together in a single statement without requiring variables to store the intermediate results. [1]
JavaScript (/ ˈdʒɑːvəskrɪpt /), often abbreviated as JS, is a programming language and core technology of the Web, alongside HTML and CSS. 99% of websites use JavaScript on the client side for webpage behavior. [10] Web browsers have a dedicated JavaScript engine that executes the client code.
Metaclass. In object-oriented programming, a metaclass is a class whose instances are classes themselves. Unlike ordinary classes, which define the behaviors of objects, metaclasses specify the behaviors of classes and their instances. Not all object-oriented programming languages support the concept of metaclasses.
In class-based, object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object. It prepares the new object for use, often accepting arguments that the constructor uses to set required member variables. A constructor resembles an instance method, but it differs from a method in that it ...
The syntax of JavaScript is the set of rules that define a correctly structured JavaScript program. The examples below make use of the log function of the console object present in most browsers for standard text output. The JavaScript standard library lacks an official standard text output function (with the exception of document.write).
Class browser. Screenshot of Gedit with Python, LaTeX and Class Browser extensions, displaying Inkscape's lorem ipsum extension. A class browser is a feature of an integrated development environment (IDE) that allows the programmer to browse, navigate, or visualize the structure of object-oriented programming code.
Extension method. In object-oriented computer programming, an extension method is a method added to an object after the original object was compiled. The modified object is often a class, a prototype or a type. Extension methods are features of some object-oriented programming languages. There is no syntactic difference between calling an ...
Class (computer programming) In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages, but generally the shared aspects consist of state (variables) and behavior (methods) that are each either associated with an particular object or ...