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[5]: 151 By choosing to pay the alternative cost, which is a static ability, it becomes an Enchantment-Aura spell; if the creature it targets leaves the battlefield before the bestow card resolves or while the bestow card is enchanting the creature, the bestow card enters the battlefield as an enchantment creature – unlike a regular aura card ...
Each new spell or ability is put on top of the stack, with the newest on top and the oldest at the bottom. [49] When no player has more spells or abilities to add, spells and abilities on the stack resolve in top-to-bottom order. [4]: 49 Certain spells allow a player to counter other spells. These spells must be cast while the spells they will ...
Answering threats at a reduced cost. Given the opportunity, Control decks can gain card advantage by answering multiple threats with one spell ("clearing"/"wiping" the board), stopping expensive threats with cheaper spells, and drawing multiple cards or forcing the opponent to discard multiple cards with one spell. Not playing threats to be ...
An incantation, spell, charm, enchantment, or bewitchery is a magical formula intended to trigger a magical effect on a person or objects. The formula can be spoken, sung, or chanted . An incantation can also be performed during ceremonial rituals or prayers .
Dash: An ability where you may cast a spell for its Dash cost. If you do, it gains haste, and is returned to its owner's hand at the beginning of the next end step. This is the new Mardu mechanic. Manifest: Take the top card of your library and place it face down as a 2/2 colorless creature. If it's a creature card, you may pay its mana cost to ...
"Enchant [entity]" was changed to "Enchantment - Aura" and the targeting restriction moved to the text box. Mark Gottlieb explained the changes in the article "Aura Hygiene" . Errata was issued to make all such cards conform to this template, and Ninth Edition became the first set where the cards were actually printed with this changed wording.
Awaken: Awaken is a keyword found on instants and sorceries in the set, which allows the player to cast them for an alternate cost which in addition to other effects of the spell, turns a land into a creature with haste with a number of +1/+1 counters on it as defined by the card. This mechanic is unique to cards themed around the Zendikari ...
Enchant World – Enchantments that enchanted the entire "world." These enchantments would have an effect that affected all players at the same time and were limited to only one in play at a time. Multicolor – Legends was the first set to include cards that required more than one color of mana to play. These cards were distinguished by a gold ...