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  2. File : Make Up Forever Logo 2022 updated version.png

    en.wikipedia.org/wiki/File:Make_Up_Forever_Logo...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate

  3. SVG - Wikipedia

    en.wikipedia.org/wiki/SVG

    SVG images can also be rendered to any desired popular image format by using ImageMagick, a free command-line utility (which also uses librsvg under the hood). For web-based applications, the mode of usage termed Inline SVG allows SVG content to be embedded within an HTML document using an <svg> tag. Its graphical capabilities can then be ...

  4. PaintShop Pro - Wikipedia

    en.wikipedia.org/wiki/PaintShop_Pro

    PaintShop Pro (PSP) is a raster and vector graphics editor for Microsoft Windows.It was originally published by Jasc Software.In October 2004, Corel purchased Jasc Software and the distribution rights to PaintShop Pro.

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  6. History of cosmetics - Wikipedia

    en.wikipedia.org/wiki/History_of_cosmetics

    During the early 1900s, makeup was not excessively popular. In fact, women hardly wore makeup at all. Make-up at this time was still mostly the territory of prostitutes, those in cabarets and on the black & white screen. [34] Face enameling (applying actual paint to the face) became popular among the rich at this time in an attempt to look paler.

  7. Make-up artist - Wikipedia

    en.wikipedia.org/wiki/Make-up_Artist

    Makeup artist backstage at the Lee Matthews show, Spring/Summer 2007 Australia Fashion Week. A make-up artist, also called a makeup artist, and often shortened to MUA, is an artist whose medium is the human body, applying makeup and prosthetics on others for theatre, television, film, fashion, magazines and other similar productions including all aspects of the modeling industry.

  8. Chernoff face - Wikipedia

    en.wikipedia.org/wiki/Chernoff_face

    Chernoff faces, invented by applied mathematician, statistician, and physicist Herman Chernoff in 1973, display multivariate data in the shape of a human face. The individual parts, such as eyes, ears, mouth, and nose represent values of the variables by their shape, size, placement, and orientation.

  9. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    Scaled background textures keep the sharp characteristics of the original image, rather than becoming blurred like HQx (often ScaleHQ in practice) tends to do. The newest xBR versions are multi-pass and can preserve small details better. There is also a version of xBR combined with Reverse-AA shader called xBR-Hybrid.