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Spectrum Gaming was founded by Andy Smith, a 27 year old autistic adult from Bury, Greater Manchester, who after struggling as an autistic person, met other autistic people online who grew to accept their autism diagnosis. He later decided to make it has "Life goal" to make sure that as many autistic young people as possible avoided the ...
It was founded by Stuart Duncan, a web developer in Timmins, Canada whose son is diagnosed with autism, and is known in-game as AutismFather. [ 3 ] [ 4 ] Autcraft was created so such children could play their favourite game with others without facing the threat of bullying and discrimination .
In April 2021, Research in Autism Spectrum Disorders published a systematic review of 12 studies of video game addiction in ASD subjects that found that children, adolescents, and adults with ASD are at greater risk of video game addiction than those without ASD, and that the data from the studies suggested that internal and external factors ...
Engaging in special interests can bring autistic people great joy [25] [26] and many autistic people spend large amounts of time engaged in their special interest. [27] In adults, engaging with special interests has been shown to have positive outcomes for mental health, [28] self-esteem, [29] and can be used to manage stress.
Users exploring the world with their avatars in Second Life. A virtual world (also called a virtual space or spaces) is a computer-simulated environment [1] which may be populated by many simultaneous users who can create a personal avatar [2] and independently explore the virtual world, participate in its activities, and communicate with others.
[97] In 2021, a study was conducted on this topic, specifically on "autonomic and endocrine activity in adults with autism spectrum disorder" [96] in part for stress reduction, particularly as for autistic people the "downside of social camouflaging is that it is a major source of stress". [96]
Adolescents are at a higher risk of sustaining video game disorder over time than adults. [42] Comorbid psychiatric disorders act as both risk factors and consequences. [42] Indeed, there is a strong association between video game addiction and anxiety, depression, ADHD, social phobia, [44] [45] [46] and poor psycho-social support.
Gaming Addicts Anonymous, founded in 2014 is a 12-step program focused on recovery from computer gaming addiction. [114] [115] Internet and Technology Addicts Anonymous (ITAA), founded in 2017, is a 12-step program supporting users coping with the problems resulting from compulsive internet and technology use.
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