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  2. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    By 1997, the first consumer dedicated 3D graphics cards were available on the market driven by the demand for first-person shooters, and numerous 3D game engines were created in the years that followed, including Unreal Engine, GoldSrc, and CryEngine, and establishing 3D as the new standard in most computer video games.

  3. Military–entertainment complex - Wikipedia

    en.wikipedia.org/wiki/Military–entertainment...

    Video games "were not created directly for military purposes, [they] arose out of an intellectual environment whose existence was entirely predicated on defense research". The first known virtual military training equipment, a flight simulator made of wood, was created in the 1920s by Edward Link.

  4. Quizlet - Wikipedia

    en.wikipedia.org/wiki/Quizlet

    Quizlet's primary products include digital flash cards, matching games, practice electronic assessments, and live quizzes. In 2017, 1 in 2 high school students used Quizlet. [ 4 ] As of December 2021, Quizlet has over 500 million user-generated flashcard sets and more than 60 million active users.

  5. Category:Video games about the military - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_about...

    This category is for video games that focus on military or war as part of the plot. Subcategories. This category has the following 14 subcategories, out of 14 total. ...

  6. Wikipedia : Good topics/Early history of video games

    en.wikipedia.org/.../Early_history_of_video_games

    The history of video games spans a period of time between the invention of the first electronic games and today, covering a long period of invention and changes. Video gaming would not reach mainstream popularity until the 1970s and 1980s, when arcade video games, gaming consoles and home computer games were introduced to the general public.

  7. Golden age of arcade video games - Wikipedia

    en.wikipedia.org/wiki/Golden_age_of_arcade_video...

    By 1982, video games accounted for 87% of the $8.9 billion in commercial games sales in the United States. [18] In 1982, the arcade video game industry's revenue in quarters was estimated at $8 billion [19] surpassing the annual gross revenue of both pop music ($4 billion) and Hollywood films ($3 billion) combined that year.

  8. Early mainframe games - Wikipedia

    en.wikipedia.org/wiki/Early_mainframe_games

    Mainframe games also continued to be developed through the 1970s, but the rise of the commercial video game industry, focused on arcade video games and home video game consoles, followed by the rise of personal computers later in the decade, meant that beginning in the 1970s the audience and developers of video games began to shift away from ...

  9. Serious game - Wikipedia

    en.wikipedia.org/wiki/Serious_game

    A serious game or applied game is a game designed for a primary purpose other than pure entertainment. [1] The "serious" adjective is generally prepended to refer to video games used by industries like defense, education, scientific exploration, health care, emergency management, city planning, engineering, politics and art. [ 2 ]