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The app offers subscriptions and has some free content. The courses focus on key aspects of piano learning, such as music theory and sight-reading, as well as specific popular piano genres like pop and jazz. The app includes a diverse song library from classics to chart hits and uses AI to recognize the notes users play to provide real-time ...
This section only includes software, not services. For services programs like Spotify, Pandora, Prime Music, etc. see Comparison of on-demand streaming music services. Likewise, list includes music RSS apps, widgets and software, but for a list of actual feeds, see Comparison of feed aggregators.
iPad version released in 2016 Flat for Education: Tutteo 2016: 37.9.0 Non-free Proprietary: Web based (Windows, macOS, Linux, Chromebook) GNU Solfege: GNU Project: 2001 3.23.4 Free Software: GNU General Public License: Python: Music theory Hyperscore: New Harmony Line 2002: 5.0 Freemium Proprietary: C++, TypeScript: Web application released in ...
Cartopedia: The Ultimate World Reference Atlas; Celestia; Google Earth - (proprietary license); Gravit - a free (GPL) Newtonian gravity simulator; KGeography; KStars; NASA World Wind - free software (NASA open source)
In 2012 First Act released an iOS app for iPhone and iPad called "Notes to Grow On" which is a companion educational app for the Discovery line of instruments. In October 2012, First Act launched a line of consumer electronics including charging, music, and audio interfaces for iPods, iPads, and iPhones, under the name BlueFlame Technologies.
Rosetta Stone's Discover Languages is an app currently only available on Xbox One. It is very different from the traditional design, involving a virtual world and more of a focus on games in order to appeal more strongly to game playing audiences.
This is an incomplete list of notable applications (apps) that run on iOS where source code is available under a free software/open-source software license.Note however that much of this software is dual-licensed for non-free distribution via the iOS app store; for example, GPL licenses are not compatible with the app store.
EarMaster 2.0 was launched in 1997 and was the first version to be commercialized online. In 1998, EarMaster develops the first educational version of its ear training software, EarMaster School 2.5, in collaboration with 29 music teachers. EarMaster Pro 4.0 and EarMaster School 4.0 follow in 2000, with a new interface and more options.