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This awesome randomizer works for Gen 1 to Gen 5 games. Check the original link for updates. Quote Description The Universal Pokemon Randomizer is a program which will give you a new experience playing Pokemon games. In the same vein as previously released randomizers, it provides a customized ga...
Made two simple applications (C++) to randomly generate a Trainer ID and Secret ID and also convert those into G7TID (6 digits) and G7SID (4 digits). Also made a random Height and Weight generator.
In older randomizers, there was also an option to only put one instance of each pokemon game (or maybe two if it needed to), and if you wanted to this would be a useful option, because if you make a single pokemon appear multiple times in an area to fix the crashing, it would decrease the randomness because there would be less unique random ...
Guested: that is a problem with the viewer, not with the generator. There will be updates to that as well (already have been actually, the viewer is now a part of the code library). HalfBlood: you must be referring to "rolling" a Pokémon as a random encounter, as if it were in-game.
Basically it is what the thread name suggests it takes the name of trainer (Given by the user) and a gender (also from user input) and generates a random Trainer ID and a Random Secret ID for use in those particular sections in Pokesav. It is just a lazy man's way of getting a random value for those values.
In Generation 9, due to an in-depth understanding of how the pseudo-random number generator (RNG) works, the Personality Value (PID - which among other things determines a Pokémon Shinyness) for Raid Pokémon is tied to various others values related to the Pokémon generation procedure in-game, such as Individual Values (IVs), Gender, Ability ...
Exactly what it says it is -- a randomizer for Explorers of Sky. It has all of the basic functions you'd expect (item, dungeon, pokemon, and move randomization), and development is very active, so I'd expect more in the future!
I found a way to change the pokemon from Kanto version to Alolan form version. Use this code : 003A7334 C3A0000X. Change X to the number 1 for change the pokemon to Alolan Form. But there are some pokemon that have many forms. for example: Necrozma has 3 forms and 1 original form. So X=0 for original or X=1/2/3 for the other form of Necrozma.
Hi ! So the title may be stupid, but there's a little story behind this. A few years ago, my friend and I used to do some race with hatching random 1 step eggs. With a tool from KazoWar, it was possible to set an amount of eggs generated and control the Shiny rates, eggs moves etc etc, something ...
I've been working on this project for over two years now, but got sidetracked with other projects halfway through and just recently had time to get back into the project. It started as me trying to learn how pk3DS worked, which I did by refactoring the non-UI code for pk3DS into an abstract libra...