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Don't Escape: 4 Days to Survive is a 2019 point-and-click adventure survival video game set in a post-apocalypse scenario, developed by Polish indie developer Mateusz Sokalszczuk (also known by his online handle scriptwelder) and published by Armor Games. [2] The game uses a pixel art style, [3] and received
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Deep Sleep is a series of point-and-click adventure games created by Polish indie developer Mateusz Sokalszczuk (also known by his online name scriptwelder). The series consists of three free browser games in which the player attempts to navigate and eventually escape a dream world inhabited by shadow people.
Broken Age is a point-and-click adventure video game developed and published by Double Fine. [6] Broken Age was game director Tim Schafer's first return to the genre since 1998's Grim Fandango, and was released for Microsoft Windows, macOS, Linux, iOS, Android, PlayStation 4, PlayStation Vita, and Xbox One platforms.
[3] TouchArcade said "In the end, I found myself trying to slow down and simply enjoy being in the game's atmosphere. I really didn't want the game to end, and I suppose that's the best compliment I can give anything I play". [4] Vandal Online wrote " Those veteran players that miss the times of point and click adventures shouldn't let this app ...
The game, noted for its greater use of witty humor over previous titles, was designed by Ron Gilbert, Dave Grossman and Tim Schafer. The concept itself was pioneered by Gilbert. Following the deviation in gameplay in Loom, The Secret of Monkey Island returned to similar point-and click gameplay featured in Indiana Jones and the Last Crusade ...
The Silent Age is a point and click adventure game, developed by Danish indie game studio House on Fire, [4] [5] and released for iOS, Android, Kindle Fire, Windows, Mac.The game's story focuses on a janitor who is plunged into a task of saving humanity from an apocalyptic event by using time travel, discovering the future that will come about if the event is not prevented.
Hugo's House of Horrors allows the player to freely save and load at any point, [3] and it provides a boss key to hide the program. [4] The game is short, with a successful play through offering from ten minutes to one hour of gameplay. [1] [3] In the Hugo Trilogy release, the text parser is replaced by a point and click interface. [1]