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A video game [a] or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality ...
Video games are computer- or microprocessor-controlled games. Computers can create virtual spaces for a wide variety of game types. Some video games simulate conventional game objects like cards or dice, while others can simulate environs either grounded in reality or fantastical in design, each with its own set of rules or goals.
Maze video games – video game genre description first used by journalists during the 1980s to describe any game in which the entire playing field was a maze. Music video game – a video game where the gameplay is meaningfully and often almost entirely oriented around the player's interactions with a musical score or individual songs.
It could be used to select candidates for Wikipedia 1.0, or perhaps even to create a Video games Wikipedia Book. It allows us to identify areas in need of work, so that we may become a more authoritative resource for video game history. Feel free to fill in the table by rating the quality and importance of articles.
A video game genre is a specific category of games related by similar gameplay characteristics. Video game genres are not usually defined by the setting or story of the game or its medium of play, but by the way the player interacts with the game. [1]
A personal computer game, also known as a computer game [a] or abbreviated PC game, is a video game played on a personal computer (PC). The term PC game has been popularly used since the 1990s referring specifically to games on "Wintel" (Microsoft Windows software/Intel hardware) which has dominated the computer industry since.
Commercial video games are typically developed as proprietary closed source software products, with the source code treated as a trade secret (unlike open-source video games). [1] When there is no more expected revenue, [citation needed] these games enter the end-of-life as a product with no support or availability for the game's users and ...
Organize the list of games into chronological order, and try to determine how each game helped define the genre's gameplay conventions. Identify games that represent turning points in the genre's history. If a game had no major impact on the sale or development of other games in that genre, consider removing it from the article.