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  2. Grand Theft Auto modding - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_modding

    [citation needed] The use of a 3D game engine (the first in the series [3]) allowed development of custom vehicles, textures and character models, followed by new missions and map modifications; the success of these new types of mods started to attract widespread attention. In the following years, the modding scene became more sophisticated and ...

  3. List of Source mods - Wikipedia

    en.wikipedia.org/wiki/List_of_Source_mods

    This is a selected list of Source engine mods (modifications), the game engine created by Valve for most of their games, including Half-Life, Team Fortress 2, and Portal, as well as licensed to third parties. This list is divided into single-player and multiplayer mods.

  4. Category : Video games with Steam Workshop support

    en.wikipedia.org/wiki/Category:Video_games_with...

    This page lists games available on the Steam platform that support its "Steam Workshop", which allows for distribution and integration of user-generated content (typically modifications, new levels and models, and other in-game content) directly through the Steam software. With this, players can select content to download, including content ...

  5. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    A few mods become very popular and convert themselves into distinct games, with the rights getting bought and turning into an official modification, or in some cases a stand-alone title that does not require the original game to play. Technical and social skills are needed to create a mod. [3] A group of mod developers may join to form a "mod ...

  6. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  7. BeamNG.drive - Wikipedia

    en.wikipedia.org/wiki/BeamNG.drive

    BeamNG.drive has native modding support, and mods can be installed from an officially maintained mod repository which can be accessed both from the website and within the game itself. The mod manager automatically checks for updates and partially manages dependencies. [11] The mod repository's policies prohibit the modification of core game ...

  8. Category:Steam cars - Wikipedia

    en.wikipedia.org/wiki/Category:Steam_cars

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  9. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.