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  2. List of random number generators - Wikipedia

    en.wikipedia.org/wiki/List_of_random_number...

    However, generally they are considerably slower (typically by a factor 2–10) than fast, non-cryptographic random number generators. These include: Stream ciphers. Popular choices are Salsa20 or ChaCha (often with the number of rounds reduced to 8 for speed), ISAAC, HC-128 and RC4. Block ciphers in counter mode.

  3. 15 Funny Numbers to Call if You Want to Crack Up - AOL

    www.aol.com/15-funny-numbers-call-want-151000562...

    On the show, a lot of people try to get Saul’s number, seeking legal representation, and like them, this number will direct whoever dials it to the Better Call Saul hotline. 12. God of War ...

  4. Quick Pick vs Picking Your Own Lotto Numbers: Is One ... - AOL

    www.aol.com/quick-pick-vs-picking-own-115700389.html

    Quick Picks are fast, easy and convenient, especially if you’re on the go. ... If you use Quick Pick, your numbers will be random but not necessarily unique across the tickets in your order ...

  5. Mersenne Twister - Wikipedia

    en.wikipedia.org/wiki/Mersenne_Twister

    The paper claims improved equidistribution over MT and performance on an old (2008-era) GPU (Nvidia GTX260 with 192 cores) of 4.7 ms for 5×10 7 random 32-bit integers. The SFMT (SIMD-oriented Fast Mersenne Twister) is a variant of Mersenne Twister, introduced in 2006, [9] designed to be fast when it runs on 128-bit SIMD.

  6. Pseudorandom number generator - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_number_generator

    It can be shown that if is a pseudo-random number generator for the uniform distribution on (,) and if is the CDF of some given probability distribution , then is a pseudo-random number generator for , where : (,) is the percentile of , i.e. ():= {: ()}. Intuitively, an arbitrary distribution can be simulated from a simulation of the standard ...

  7. Random number generation - Wikipedia

    en.wikipedia.org/wiki/Random_number_generation

    Dice are an example of a mechanical hardware random number generator. When a cubical die is rolled, a random number from 1 to 6 is obtained. Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols is generated that cannot be reasonably predicted better than by random chance.

  8. Random number table - Wikipedia

    en.wikipedia.org/wiki/Random_number_table

    Nowadays, tables of random numbers have been replaced by computational random number generators. If carefully prepared, the filtering and testing processes remove any noticeable bias or asymmetry from the hardware-generated original numbers so that such tables provide the most "reliable" random numbers available to the casual user.

  9. Yarrow algorithm - Wikipedia

    en.wikipedia.org/wiki/Yarrow_algorithm

    The Yarrow algorithm is a family of cryptographic pseudorandom number generators (CSPRNG) devised by John Kelsey, Bruce Schneier, and Niels Ferguson and published in 1999. . The Yarrow algorithm is explicitly unpatented, royalty-free, and open source; no license is required to use