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  2. Crowd simulation - Wikipedia

    en.wikipedia.org/wiki/Crowd_simulation

    Crowd simulation is the process of simulating the movement (or dynamics) of a large number of entities or characters. [1] It is commonly used to create virtual scenes for visual media like films and video games, and is also used in crisis training, [2] architecture and urban planning, [3] and evacuation simulation.

  3. Human performance modeling - Wikipedia

    en.wikipedia.org/wiki/Human_performance_modeling

    Human performance modeling (HPM) is a method of quantifying human behavior, cognition, and processes.It is a tool used by human factors researchers and practitioners for both the analysis of human function and for the development of systems designed for optimal user experience and interaction . [1]

  4. Interaction model - Wikipedia

    en.wikipedia.org/wiki/Interaction_model

    Immersion: full sensory immersion commonly called virtual reality. [5] Video games are the closest approximation we have to immersion today. Text: allowing the student to communicate through arbitrary textual input and output. A Google search box or a discussion board interaction are examples of text level interactivity.

  5. Behavioral modeling - Wikipedia

    en.wikipedia.org/wiki/Behavioral_modeling

    If w1 can be deduced given w2 and the model, w2 is said to be observable. In terms of mathematical modeling, the to-be-deduced quantity or variable is often referred to as the latent variable and the observed variable is the manifest variable. Such a system is then called an observable (latent variable) system.

  6. Systems psychology - Wikipedia

    en.wikipedia.org/wiki/Systems_psychology

    Systems psychology is a branch of both theoretical psychology and applied psychology that studies human behaviour and experience as complex systems. It is inspired by systems theory and systems thinking , and based on the theoretical work of Roger Barker , Gregory Bateson , Humberto Maturana and others. [ 1 ]

  7. Cognitive architecture - Wikipedia

    en.wikipedia.org/wiki/Cognitive_architecture

    Most often, these processes are based on human cognition, but other intelligent systems may also be suitable. Cognitive architectures form a subset of general agent architectures. The term 'architecture' implies an approach that attempts to model not only behavior, but also structural properties of the modelled system.

  8. Behavioral change support system - Wikipedia

    en.wikipedia.org/wiki/Behavioral_change_support...

    The design of these systems and their contents are based on behavioral change theories and models for behavioral change over time. [3] The theory of planned behavior describes the relationship between attitudes, intentions, and the desired behavior. It is considered to be one of the most influential determinant models.

  9. System dynamics - Wikipedia

    en.wikipedia.org/wiki/System_dynamics

    System dynamics is an aspect of systems theory as a method to understand the dynamic behavior of complex systems. The basis of the method is the recognition that the structure of any system, the many circular, interlocking, sometimes time-delayed relationships among its components, is often just as important in determining its behavior as the ...