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  2. Sound test - Wikipedia

    en.wikipedia.org/wiki/Sound_test

    Games such as Bop It, Brain Warp and the Loopz Shifter have a hidden program on which when entered, the toy starts saying random numbers and will advance to the next stage of the test mode when a button is pressed. There are also additional sound test modes which make different sound effects when buttons are pressed.

  3. Simon (game) - Wikipedia

    en.wikipedia.org/wiki/Simon_(game)

    A round in the game consists of the device lighting up one or more buttons in a random order, after which the player must reproduce that order by pressing the buttons. As the game progresses, the number of buttons to be pressed increases. (This is only one of the games on the device; there are actually other games on the original.)

  4. FMOD - Wikipedia

    en.wikipedia.org/wiki/FMOD

    FMOD Studio low-level API - A programmer API that stands alone, with a simple interface for playing sound files, adding special effects and performing 3D sound. Legacy products include: FMOD Ex - The sound playback and mixing engine. FMOD Designer 2010 - An audio designer tool used for authoring complex sound events and music for playback.

  5. Sound effect - Wikipedia

    en.wikipedia.org/wiki/Sound_effect

    A sound effect (or audio effect) is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media.

  6. Audio game - Wikipedia

    en.wikipedia.org/wiki/Audio_game

    As video games flourished and became increasingly common, however, amateur game designers began to adapt video games for the blind via sound. In time audio game programmers began to develop audio-only games, based to a smaller and smaller degree on existing video game ideas and instead focusing on the possibilities of game immersion and ...

  7. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.

  8. Action Button Entertainment - Wikipedia

    en.wikipedia.org/wiki/Action_Button_Entertainment

    Ziggurat, stylized as ZiGGURAT, is a retro-style arcade shooter video game developed by Action Button Entertainment for iOS platforms. As the world's last human fighting off incoming aliens [6] from atop a ziggurat, the player uses simple touch controls to charge and shoot the enemies away, and dies if hit by an enemy.

  9. Videoball - Wikipedia

    en.wikipedia.org/wiki/Videoball

    Videoball is a minimalist sports video game by Action Button Entertainment.Up to six human and computer-controlled players form two teams. Each uses an analog stick and a single button to control triangles that shoot charged projectiles at a ball and other players.