enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Grayscale - Wikipedia

    en.wikipedia.org/wiki/Grayscale

    Here is an example of color channel splitting of a full RGB color image. The column at left shows the isolated color channels in natural colors, while at right there are their grayscale equivalences: Composition of RGB from three grayscale images. The reverse is also possible: to build a full-color image from their separate grayscale channels.

  3. HSL and HSV - Wikipedia

    en.wikipedia.org/wiki/HSL_and_HSV

    The image editor Picture Window Pro includes a "color correction" tool which affords complex remapping of points in a hue/saturation plane relative to either HSL or HSV space. Video editors also use these models. For example, both Avid and Final Cut Pro include color tools based on HSL or a similar geometry for use adjusting the color in video ...

  4. Gamma correction - Wikipedia

    en.wikipedia.org/wiki/Gamma_correction

    Gamma correction is a type of power law function whose exponent is the Greek letter gamma ( γ ). It should not be confused with the mathematical Gamma function. The lower case gamma, γ, is a parameter of the former; the upper case letter, Γ, is the name of (and symbol used for) the latter (as in Γ ( x )).

  5. Munsell color system - Wikipedia

    en.wikipedia.org/wiki/Munsell_color_system

    The Munsell color system, showing: a circle of hues at value 5 chroma 6; the neutral values from 0 to 10; and the chromas of purple-blue (5PB) at value 5. In colorimetry, the Munsell color system is a color space that specifies colors based on three properties of color: hue (basic color), value ( lightness ), and chroma (color intensity).

  6. Normal mapping - Wikipedia

    en.wikipedia.org/wiki/Normal_mapping

    This normal map is encoded in object space. In 3D computer graphics, normal mapping, or Dot3 bump mapping, is a texture mapping technique used for faking the lighting of bumps and dents – an implementation of bump mapping. It is used to add details without using more polygons. [1]

  7. Color difference - Wikipedia

    en.wikipedia.org/wiki/Color_difference

    Euclidean sRGB. As most definitions of color difference are distances within a color space, the standard means of determining distances is the Euclidean distance.If one presently has an RGB (red, green, blue) tuple and wishes to find the color difference, computationally one of the easiest is to consider R, G, B linear dimensions defining the color space.

  8. RGB color model - Wikipedia

    en.wikipedia.org/wiki/RGB_color_model

    A diagram demonstrating additive color with RGB. The RGB color model is an additive color model [1] in which the red, green and blue primary colors of light are added together in various ways to reproduce a broad array of colors. The name of the model comes from the initials of the three additive primary colors, red, green, and blue.

  9. Byzantium (color) - Wikipedia

    en.wikipedia.org/wiki/Byzantium_(color)

    Deep reddish purple. B: Normalized to [0–255] (byte) The color Byzantium is a particular dark tone of purple. It originates in modern times, and, despite its name, it should not be confused with Tyrian purple ( hue rendering ), the color historically used by Roman and Byzantine emperors. The latter, often also referred to as "Tyrian red", is ...