enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Audio mixing - Wikipedia

    en.wikipedia.org/wiki/Audio_mixing

    Audio mixing for film and television is a process during the post-production stage of a moving image program by which a multitude of recorded sounds are combined. In the editing process, the source's signal level, frequency content, dynamics, and panoramic position are commonly manipulated and effects added.

  3. IPA vowel chart with audio - Wikipedia

    en.wikipedia.org/wiki/IPA_vowel_chart_with_audio

    This chart provides audio examples for phonetic vowel symbols. The symbols shown include those in the International Phonetic Alphabet (IPA) and added material. The chart is based on the official IPA vowel chart. [1] The International Phonetic Alphabet is an alphabetic system of phonetic notation based primarily on the Latin alphabet.

  4. IPA consonant chart with audio - Wikipedia

    en.wikipedia.org/wiki/IPA_consonant_chart_with_audio

    The following are the non-pulmonic consonants.They are sounds whose airflow is not dependent on the lungs. These include clicks (found in the Khoisan languages and some neighboring Bantu languages of Africa), implosives (found in languages such as Sindhi, Hausa, Swahili and Vietnamese), and ejectives (found in many Amerindian and Caucasian languages).

  5. Audio bus - Wikipedia

    en.wikipedia.org/wiki/Audio_bus

    In audio engineering, a bus [1] (alternate spelling buss, plural busses) is a signal path that can be used to combine (sum) individual audio signal paths together.It is typically used to group several individual audio tracks which can be then manipulated, as a group, like another track.

  6. Audio coding format - Wikipedia

    en.wikipedia.org/wiki/Audio_coding_format

    A lossless audio coding format reduces the total data needed to represent a sound but can be de-coded to its original, uncompressed form. A lossy audio coding format additionally reduces the bit resolution of the sound on top of compression, which results in far less data at the cost of irretrievably lost information.

  7. Audio time stretching and pitch scaling - Wikipedia

    en.wikipedia.org/wiki/Audio_time_stretching_and...

    In order to preserve an audio signal's pitch when stretching or compressing its duration, many time-scale modification (TSM) procedures follow a frame-based approach. [6] Given an original discrete-time audio signal, this strategy's first step is to split the signal into short analysis frames of fixed length.

  8. Audio Units - Wikipedia

    en.wikipedia.org/wiki/Audio_Units

    Audio Units (AU) are a system-level plug-in architecture provided by Core Audio in Apple's macOS and iOS operating systems. Audio Units are a set of application programming interface (API) services provided by the operating system to generate, process, receive, or otherwise manipulate streams of audio in near-real-time with minimal latency.

  9. Audio plug-in - Wikipedia

    en.wikipedia.org/wiki/Audio_plug-in

    The program used to dynamically load audio plug-ins is called a plug-in host. Example hosts include Bidule, Gig Performer, Mainstage, REAPER, and Sonic Visualiser.Plug-ins can also be used to host other plug-ins. [4] Communication between host and plug-in(s) is determined by a plug-in application programming interface ().