Search results
Results from the WOW.Com Content Network
The Taycan Turbo has a drag coefficient of Cd=0.22, which the manufacturer claims is the lowest of any current Porsche model. The Turbo S model has a slightly higher drag coefficient of C d =0.25. [ 47 ] [ 46 ] The frontal area is 2.33 m 2 , with a resulting drag area of 0.513 m 2 and 0.583 m 2 for the Turbo and Turbo S, respectively.
Other equipment updates made for 2023 Taycan include Variable Light Control available on all Taycans with the panoramic glass roof, easier setup of the Porsche Dashcam, and the deletion of the 19 ...
Dr. Ing. h.c. F. Porsche AG Headquarters in Stuttgart Company type Public Traded as FWB: P911 DAX component ISIN DE000PAG9113 Industry Automotive Founded 1931 ; 94 years ago (1931) in Stuttgart, Germany Founder Ferdinand Porsche Headquarters Stuttgart, Germany Area served Worldwide Key people Wolfgang Porsche (chairman) Oliver Blume (CEO) Products Automobiles Production output 321,321 vehicles ...
The Porsche Mission R is a racing vehicle developed by Porsche equipped with a battery-electric drivetrain, first shown at IAA on September 6, 2021. Just as the Mission E previewed the Taycan sports saloon, the Mission R is a preview of a potential all-electric grand touring racing car for motorsport.
The new top-dog Taycan is the Turbo GT, or if you need things even top-doggier, the Turbo GT with Weissach package. Would-be record setters can place their orders now, with prices for the 2025 ...
The Sims Expansion Collection: March 15, 2005: Volume One – The Sims: House Party and The Sims: Unleashed Volume Two – The Sims: Hot Date and The Sims: Makin' Magic Volume Three – The Sims: Vacation and The Sims: Superstar: The Sims Expansion Three-Pack: November 1, 2005: Volume One – The Sims: House Party, The Sims: Unleashed, and The ...
The anti-lag system (ALS) is a method of reducing turbo lag or effective compression used on turbocharged engines to minimize turbo lag on racing or performance cars. It works by retarding the ignition timing and adding extra fuel (and sometimes air) to balance an inherent loss in combustion efficiency with increased pressure at the charging side of the turbo.
Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.