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Architectural Model contains a definition of an architectural model from the University of Ottawa's Object Oriented Software Engineering database. Architectural Tradeoff Analysis Method (ATAM) is a method by which architecture can be evaluated for suitability and fit to requirements.
The four views of the model are logical, development, process, and physical view. In addition, selected use cases or scenarios are used to illustrate the architecture serving as the 'plus one' view. Hence, the model contains 4+1 views: [1] Logical view: The logical view is concerned with the functionality that the system provides to end-users.
An architecture description will often employ several different model kinds to effectively address a variety of audiences, the stakeholders (such as end users, system owners, software developers, system engineers, program managers) and a variety of architectural concerns (such as functionality, safety, delivery, reliability, scalability).
The C4 model documents the architecture of a software system, by showing multiple points of view [5] that explain the decomposition of a system into containers and components, the relationship between these elements, and, where appropriate, the relation with its users. [3] The viewpoints are organized according to their hierarchical level: [2] [3]
The TEAF Matrix of Views and Perspectives.. A view model or viewpoints framework in systems engineering, software engineering, and enterprise engineering is a framework which defines a coherent set of views to be used in the construction of a system architecture, software architecture, or enterprise architecture.
Architecture description languages (ADLs) are used in several disciplines: system engineering, software engineering, and enterprise modelling and engineering.. The system engineering community uses an architecture description language as a language and/or a conceptual model to describe and represent system architectures.
ARCADIA, a model-based engineering method for systems, hardware and software architectural design. ARCADIA ( Arc hitecture A nalysis & D esign I ntegrated A pproach) is a system and software architecture engineering method based on architecture-centric and model-driven engineering activities.
A normal shader (left) and an NPR shader using cel-shading (right). Non-photorealistic rendering (NPR) is an area of computer graphics that focuses on enabling a wide variety of expressive styles for digital art, in contrast to traditional computer graphics, which focuses on photorealism.
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