enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. IEEE 754 - Wikipedia

    en.wikipedia.org/wiki/IEEE_754

    The IEEE Standard for Floating-Point Arithmetic (IEEE 754) is a technical standard for floating-point arithmetic originally established in 1985 by the Institute of Electrical and Electronics Engineers (IEEE). The standard addressed many problems found in the diverse floating-point implementations that made them difficult to use reliably and ...

  3. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    When there is a tie, the floating-point number whose last stored digit is even (also, the last digit, in binary form, is equal to 0) is used. For IEEE standard where the base β {\displaystyle \beta } is 2 {\displaystyle 2} , this means when there is a tie it is rounded so that the last digit is equal to 0 {\displaystyle 0} .

  4. Half-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Half-precision_floating...

    Swift introduced half-precision floating point numbers in Swift 5.3 with the Float16 type. [20] OpenCL also supports half-precision floating point numbers with the half datatype on IEEE 754-2008 half-precision storage format. [21] As of 2024, Rust is currently working on adding a new f16 type for IEEE half-precision 16-bit floats. [22]

  5. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  6. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    The nearest floating-point number with only five digits is 12.346. And 1/3 = 0.3333… is not a floating-point number in base ten with any finite number of digits. In practice, most floating-point systems use base two, though base ten (decimal floating point) is also common.

  7. Quadruple-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Quadruple-precision...

    The Siemens 7.700 and 7.500 series mainframes and their successors support the same floating-point formats and instructions as the IBM System/360 and System/370. The VAX processor implemented non-IEEE quadruple-precision floating point as its "H Floating-point" format. It had one sign bit, a 15-bit exponent and 112-fraction bits, however the ...

  8. Single-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Single-precision_floating...

    Single-precision floating-point format (sometimes called FP32 or float32) is a computer number format, usually occupying 32 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point. A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit ...

  9. Unum (number format) - Wikipedia

    en.wikipedia.org/wiki/Unum_(number_format)

    Unums (universal numbers [1]) are a family of number formats and arithmetic for implementing real numbers on a computer, proposed by John L. Gustafson in 2015. [2] They are designed as an alternative to the ubiquitous IEEE 754 floating-point standard. The latest version is known as posits. [3]