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  2. 140 awesome 'Would You Rather' questions to get your kids ...

    www.aol.com/news/rather-questions-kids-191846805...

    "Children can learn to problem solve and test their reasoning skills in safe, non-realistic situations," Francyne Zeltser, the clinical director of mental health and testing services at Manhattan ...

  3. Induction puzzles - Wikipedia

    en.wikipedia.org/wiki/Induction_puzzles

    Induction puzzles are logic puzzles, which are examples of multi-agent reasoning, where the solution evolves along with the principle of induction. [1] [2]A puzzle's scenario always involves multiple players with the same reasoning capability, who go through the same reasoning steps.

  4. Logical reasoning - Wikipedia

    en.wikipedia.org/wiki/Logical_reasoning

    [116] [117] This way, logical reasoning can help the person avoid the effects of propaganda or being manipulated by others. [118] [119] When important information is missing, it is often better to suspend judgment than to jump to conclusions. [118] In this regard, logical reasoning should be skeptical and open-minded at the same time. [120]

  5. Abductive reasoning - Wikipedia

    en.wikipedia.org/wiki/Abductive_reasoning

    A Mastermind player uses abduction to infer the secret colors (top) from summaries (bottom left) of discrepancies in their guesses (bottom right).. Abductive reasoning (also called abduction, [1] abductive inference, [1] or retroduction [2]) is a form of logical inference that seeks the simplest and most likely conclusion from a set of observations.

  6. List of paradoxes - Wikipedia

    en.wikipedia.org/wiki/List_of_paradoxes

    These paradoxes may be due to fallacious reasoning , or an unintuitive solution . The term paradox is often used to describe a counter-intuitive result. However, some of these paradoxes qualify to fit into the mainstream viewpoint of a paradox, which is a self-contradictory result gained even while properly applying accepted ways of reasoning .

  7. Wason selection task - Wikipedia

    en.wikipedia.org/wiki/Wason_selection_task

    The Wason selection task (or four-card problem) is a logic puzzle devised by Peter Cathcart Wason in 1966. [1] [2] [3] It is one of the most famous tasks in the study of deductive reasoning. [4] An example of the puzzle is: You are shown a set of four cards placed on a table, each of which has a number on one side and a color on the other.

  8. Cheryl's Birthday - Wikipedia

    en.wikipedia.org/wiki/Cheryl's_Birthday

    According to SASMO's organisers, the quiz was aimed at the top 40 per cent of the contestants and aimed to "sift out the better students". SASMO's executive director told the BBC that "there was a place for some kind of logical and analytical thinking in the workplace and in our daily lives". [7]

  9. Zebra Puzzle - Wikipedia

    en.wikipedia.org/wiki/Zebra_Puzzle

    The Zebra Puzzle is a well-known logic puzzle.Many versions of the puzzle exist, including a version published in Life International magazine on December 17, 1962. The March 25, 1963, issue of Life contained the solution and the names of several hundred successful solvers from around the world.