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  2. MachineGames - Wikipedia

    en.wikipedia.org/wiki/MachineGames

    MachineGames developed Wolfenstein: Youngblood, the follow-up to The New Colossus with a focus on co-operative gameplay, and Wolfenstein: Cyberpilot, a virtual reality game, both released in 2019. [ 9 ] [ 10 ] MachineGames created a further Quake episode, Dimension of the Machine , for the game's re-release in 2021, as well as Call of the ...

  3. Virtual reality game - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_game

    A broader definition of virtual reality can be taken to be any application that replaces one or more of the human senses with a virtual one. [7] Thus, games featuring any alternative control scheme compared to a typical game controller or keyboard-and-mouse system could be considered as a virtual reality game, where the sense of touch of these ...

  4. Time Machine VR - Wikipedia

    en.wikipedia.org/wiki/Time_Machine_VR

    Time Machine VR is an adventure, indie, simulation video game developed by Minority Media. It was released for Early Access on August 28, 2015, through Steam. [2] [3] and the full game was released through Steam on May 19, 2016. [4] [5] It was released for PlayStation VR on the PlayStation 4 on November 15, 2016, and in Australia and Europe ...

  5. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    Separately, game theory has played a role in online algorithms; in particular, the k-server problem, which has in the past been referred to as games with moving costs and request-answer games. [125] Yao's principle is a game-theoretic technique for proving lower bounds on the computational complexity of randomized algorithms , especially online ...

  6. Luke Crane (game designer) - Wikipedia

    en.wikipedia.org/wiki/Luke_Crane_(game_designer)

    Luke Crane designed the role-playing game The Burning Wheel (2002), which uses a six sided dice pool, and a "Beliefs" mechanic. [1] [2] Crane also designed the Burning Empires and Mouse Guard Roleplaying Game role-playing games. [3] Crane has crowdfunded several of his own game designs, including Torchbearer. [4]

  7. Virtual Theatre - Wikipedia

    en.wikipedia.org/wiki/Virtual_Theatre

    For Beneath a Steel Sky, released in 1994 for Amiga, and PC, [3] Revolution used an updated version of Virtual Theatre, Virtual Theatre 2.0, written by Warriner and Sykes. [2] However, because the game was six times the size of Lure of the Temptress, non-player characters had to perform much simpler tasks than in its predecessor.

  8. Cyber Troopers Virtual-On Oratorio Tangram - Wikipedia

    en.wikipedia.org/wiki/Cyber_Troopers_Virtual-On...

    The game starts 20 years after the events of Virtual On: Cyber Troopers. After the defeat of Z-Gradt, the mightiest VR and the final boss of the first game, humans continued to battle in their VRs, searching for supremacy. However an unknown AI known as Tangram has awakened and became self-conscious.

  9. Virtual On: Cyber Troopers - Wikipedia

    en.wikipedia.org/wiki/Virtual_On:_Cyber_Troopers

    Virtual On: Cyber Troopers (電脳戦機バーチャロン, Dennō Senki Bācharon) is a 3D action video game developed and published by Sega.A robot-themed shooter [8] and fighter, it was developed on the Sega Model 2 hardware and released on arcades in January 1996 (or December 1995 [10]) before ports to the Sega Saturn that year and to Windows the next year.