enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Audio time stretching and pitch scaling - Wikipedia

    en.wikipedia.org/wiki/Audio_time_stretching_and...

    One way of stretching the length of a signal without affecting the pitch is to build a phase vocoder after Flanagan, Golden, and Portnoff.. Basic steps: compute the instantaneous frequency/amplitude relationship of the signal using the STFT, which is the discrete Fourier transform of a short, overlapping and smoothly windowed block of samples;

  3. Audio normalization - Wikipedia

    en.wikipedia.org/wiki/Audio_normalization

    Another type of normalization is based on a measure of loudness, wherein the gain is changed to bring the average loudness to a target level. This average may be approximate, such as a simple measurement of average power (e.g. RMS), or more accurate, such as a measure that addresses human perception e.g. that defined by EBU R128 and offered by ReplayGain, Sound Check and GoldWave.

  4. Audio signal processing - Wikipedia

    en.wikipedia.org/wiki/Audio_signal_processing

    An analog audio signal is a continuous signal represented by an electrical voltage or current that is analogous to the sound waves in the air. Analog signal processing then involves physically altering the continuous signal by changing the voltage or current or charge via electrical circuits.

  5. Active noise control - Wikipedia

    en.wikipedia.org/wiki/Active_noise_control

    Sound is captured from the microphone(s) furthest from the mouth (the noise signal(s)) and from the one closest to the mouth (the desired signal). The signals are processed to cancel the noise from the desired signal, producing improved voice sound quality. In some cases, noise can be controlled by employing active vibration control. This ...

  6. Pulse-code modulation - Wikipedia

    en.wikipedia.org/wiki/Pulse-code_modulation

    Where circuit costs are high and loss of voice quality is acceptable, it sometimes makes sense to compress the voice signal even further. An ADPCM algorithm is used to map a series of 8-bit μ-law or A-law PCM samples into a series of 4-bit ADPCM samples. In this way, the capacity of the line is doubled. The technique is detailed in the G.726 ...

  7. Sound Forge - Wikipedia

    en.wikipedia.org/wiki/Sound_Forge

    There are two versions of Sound Forge: Sound Forge Pro 12 released in April 2018 [5] and Sound Forge Audio Studio 13 (formerly known as Sonic Foundry's Sound Forge LE) released in January 2019. [6] Both are well known digital audio editors and offer recording , audio editing, audio mastering and processing.

  8. RealSound - Wikipedia

    en.wikipedia.org/wiki/RealSound

    RealSound is a patented (US US5054086 A) technology for the PC created by Steve Witzel of Access Software during the late 1980s. [1] RealSound enables 6-bit [2] digitized pulse-code modulation (PCM)-audio playback on the PC speaker by means of pulse-width modulation (PWM) drive, allowing software control of the loud speaker's amplitude of displacement.

  9. Additive synthesis - Wikipedia

    en.wikipedia.org/wiki/Additive_synthesis

    Schematic diagram of additive synthesis. The inputs to the oscillators are frequencies and amplitudes .. Harmonic additive synthesis is closely related to the concept of a Fourier series which is a way of expressing a periodic function as the sum of sinusoidal functions with frequencies equal to integer multiples of a common fundamental frequency.