Search results
Results from the WOW.Com Content Network
A sound test is a function built into the options screen of many video games.This function was originally meant to test whether the game's music and sounds would function correctly (hence the name), as well as giving the player the ability to compare samples played in Monaural, Stereophonic and later Surround sound.
The decibel originates from methods used to quantify signal loss in telegraph and telephone circuits. Until the mid-1920s, the unit for loss was miles of standard cable (MSC). 1 MSC corresponded to the loss of power over one mile (approximately 1.6 km) of standard telephone cable at a frequency of 5000 radians per second (795.8 Hz), and matched closely the smallest attenuation detectable to a ...
Multiple noise processes determine the noise floor of a system. Noise can be picked up from microphone self-noise, preamp noise, wiring and interconnection noise, media noise, etc. Early 78 rpm phonograph discs had a dynamic range of up to 40 dB, [24] soon reduced to 30 dB and worse due to wear from repeated play. Vinyl microgroove phonograph ...
The smallest signal without dithering is 1, so the number of different levels is one less, 2 16 − 1. So for a 16-bit digital system, the Dynamic Range is 20·log(2 16 − 1) ≈ 96 dB. Sample accuracy/synchronisation Not as much a specification as an ability.
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
Sound exposure level (SEL) is a logarithmic measure of the sound exposure of a sound relative to a reference value. Sound exposure level, denoted L E and measured in dB, is defined by [1]
Equal-loudness contours. The phon is a logarithmic unit of loudness level for tones and complex sounds. Loudness is measured in sones, a linear unit.Human sensitivity to sound is variable across different frequencies; therefore, although two different tones may present an identical sound pressure to a human ear, they may be psychoacoustically perceived as differing in loudness.