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  2. Roguelike - Wikipedia

    en.wikipedia.org/wiki/Roguelike

    Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character.

  3. List of roguelikes - Wikipedia

    en.wikipedia.org/wiki/List_of_roguelikes

    A roguelike mode in the lategame, that lets the player choose teammates and procedurally generates a 100 Floor dungeon. 1995: The Sorcerer's Cave: Peter Donnelly/Skookum: Fantasy: WIN: Based on Donnelly's "roguelike" boardgames The Sorcerer's Cave (1978) and Mystic Wood, published by Avalon Hill in 1980. 1995: Alphaman: Jeffrey R. Olson

  4. Rogue (video game) - Wikipedia

    en.wikipedia.org/wiki/Rogue_(video_game)

    Rogue screenshot CAR. The player character is an adventurer. The game starts at the uppermost level of an unmapped dungeon with myriad monsters and treasures. The goal is to fight a way to the bottom level, retrieve the Amulet of Yendor ("Rodney" spelled backwards), then ascend to the surface. [1]

  5. The Game Archaeologist: A brief history of roguelikes

    www.aol.com/news/2014-01-18-the-game...

    As with adventure games, it appears as though the mobile market has triggered a resurgence in the popularity of roguelikes with both developers and players. I've been stumbling over them left and ...

  6. Moria (1983 video game) - Wikipedia

    en.wikipedia.org/wiki/Moria_(1983_video_game)

    As in most roguelikes, it is impossible to reload from a save if the player's character dies, as the game saves the state only upon exit, preventing save-scumming that is a key strategy in most computer games that allow saving, although it is possible to save the file that is generated by the game (MORIA.SAV in the Windows version) to a backup ...

  7. NetHack - Wikipedia

    en.wikipedia.org/wiki/NetHack

    NetHack is an open source single-player roguelike video game, first released in 1987 and maintained by the NetHack DevTeam.The game is a fork of the 1982 game Hack, itself inspired by the 1980 game Rogue.

  8. Hack (video game) - Wikipedia

    en.wikipedia.org/wiki/Hack_(video_game)

    Hack is a 1984 roguelike video game that introduced shops as gameplay elements and expanded available monsters, items, and spells. It later became the basis for NetHack . History and development

  9. Larn (video game) - Wikipedia

    en.wikipedia.org/wiki/Larn_(video_game)

    Larn is a roguelike video game written by Noah Morgan in 1986 for the UNIX operating system.Morgan's original version of Larn remains part of the NetBSD games collection. [1]It can take many hours and tens (or even hundreds) of thousands of game turns to beat other roguelikes, such as NetHack or Ancient Domains of Mystery, [2] but Larn can reasonably be completed in one play session.