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  2. Door problem - Wikipedia

    en.wikipedia.org/wiki/Door_problem

    The questions range from mundane to logically complex, such as if there are any doors in the game at all up to how to handle culling and unloading areas behind a closed door. [1] Liz England asserts that "[someone] has to solve The Door Problem, and that someone is a designer".

  3. Talk:Monty Hall problem/Archive 1 - Wikipedia

    en.wikipedia.org/wiki/Talk:Monty_Hall_problem/...

    In fact, GCG is twice as likely as CGG. This is obscured by your relabeling the doors after the fact so that the door Monty opens always gets number 3. You may want to write down all 9 possible equally likely scenarios: the car can be behind one of three doors, the contestant can choose one of three doors, makes 3x3=9.

  4. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    The game host then opens one of the other doors, say 3, to reveal a goat and offers to let the player switch from door 1 to door 2. The Monty Hall problem is a brain teaser, in the form of a probability puzzle, based nominally on the American television game show Let's Make a Deal and named after its original host, Monty Hall.

  5. 100 prisoners problem - Wikipedia

    en.wikipedia.org/wiki/100_prisoners_problem

    If the goat was behind the door, the player next opens door 3; whereas if the car was behind the door, the player next opens door 1. In the six possible distributions of car, keys and goat behind the three doors, the players open the following doors (in the green cases, the player was successful):

  6. Straight-three engine - Wikipedia

    en.wikipedia.org/wiki/Straight-three_engine

    A straight-three engine (also called an inline-triple or inline-three) [1] [2] [3] is a three-cylinder piston engine where cylinders are arranged in a line along a common crankshaft. Less common than straight-four engine, straight-three engines have nonetheless been used in various motorcycles, cars and agricultural machinery.

  7. Three prisoners problem - Wikipedia

    en.wikipedia.org/wiki/Three_Prisoners_problem

    The key to this problem is that the warden may not reveal the name of a prisoner who will be pardoned. If we eliminate this requirement, it can demonstrate the original problem in another way. The only change in this example is that prisoner A asks the warden to reveal the fate of one of the other prisoners (not specifying one that will be ...

  8. Double-checked locking - Wikipedia

    en.wikipedia.org/wiki/Double-checked_locking

    There are valid forms of the pattern, including the use of the volatile keyword in Java and explicit memory barriers in C++. [4] The pattern is typically used to reduce locking overhead when implementing "lazy initialization" in a multi-threaded environment, especially as part of the Singleton pattern. Lazy initialization avoids initializing a ...

  9. Talk:Monty Hall problem/Arguments/Archive 9 - Wikipedia

    en.wikipedia.org/wiki/Talk:Monty_Hall_problem/...

    2/3 Wins versus 1/3 Losses = 67 % Success rate in scenarios using the switching strategy. your original tables and your original conclusions are faulty, see: that table. Regards,