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Join Java [30] is a language based on the Java programming language allowing the use of the join calculus. It introduces three new language constructs: Join methods is defined by two or more Join fragments. A Join method will execute once all the fragments of the Join pattern have been called.
In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [1] [2] It is an object-oriented alternative to C's FILE-based streams from the C standard library. [3] [4]
An illustration of properties of join algorithms. When performing a join between more than two relations on more than two attributes, binary join algorithms such as hash join operate over two relations at a time, and join them on all attributes in the join condition; worst-case optimal algorithms such as generic join operate on a single attribute at a time but join all the relations on this ...
A block-nested loop (BNL) is an algorithm used to join two relations in a relational database. [1]This algorithm [2] is a variation of the simple nested loop join and joins two relations and (the "outer" and "inner" join operands, respectively).
Fork–join is the main model of parallel execution in the OpenMP framework, although OpenMP implementations may or may not support nesting of parallel sections. [6] It is also supported by the Java concurrency framework, [7] the Task Parallel Library for .NET, [8] and Intel's Threading Building Blocks (TBB). [1]
The C++ standard library is a collection of utilities that are shipped with C++ for use by any C++ programmer. It includes input and output, multi-threading, time, regular expressions, algorithms for common tasks, and less common ones (find, for_each, swap, etc.) and lists, maps and hash maps (and the equivalent for sets) and a class called vector that is a resizable array.
The class defines the data format or type (including member variables and their types) and available procedures (class methods or member functions) for a given type or class of object. Objects are created by calling a special type of method in the class known as a constructor .
Most of the operators available in C and C++ are also available in other C-family languages such as C#, D, Java, Perl, and PHP with the same precedence, associativity, and semantics. Many operators specified by a sequence of symbols are commonly referred to by a name that consists of the name of each symbol.