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Ms. Pac-Man [b] is a maze arcade video game developed by General Computer Corporation and published by Midway in 1982. [a] It is a sequel to Pac-Man (1980) and the first entry in the series to not be made by Namco.
Pac-Man [a] is a video game series and media franchise developed, published and owned by Bandai Namco Entertainment, a video game publisher that was previously known as Namco. Entries have been developed by a wide array of other video game companies, including Midway Games, Atari and Mass Media, Inc., and was created by Toru Iwatani.
Ms. Pac-Man is a character in the 1982 video game of the same name, though she was originally a character called Anna in a planned video game Crazy Otto, which became Ms. Pac-Man after Pac-Man distributor Midway Games acquired the rights to it. This character, also remade into Ms. Pac-Man, was suggested to be the star by a Midway representative.
The sales of home video games had dropped from $3.2 billion in 1982 [48] to $100 million in 1985. [49] Analysts doubted the long-term viability of the video game industry, [50] and, according to Electronic Arts' Trip Hawkins, it had been very difficult to convince retailers to carry video games due to the stigma carried by the fall of Atari ...
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Pac-Man, originally called Puck Man [a] in Japan, is a 1980 maze video game developed and published by Namco for arcades.In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America.
Pac-Man [a] is a Japanese video game franchise developed, published and owned by Bandai Namco Entertainment, a video game publisher that was previously known as Namco. Entries have been developed by a wide array of other video game companies, including Midway Games, Atari and Mass Media, Inc., and was created by Toru Iwatani.
The visual style, tone and themes for "Secret Level" episodes are varied like the games they're based on, but most hit familiar beats. Then there's episode 6, "Pac-Man: Circle," a horror-tinged ...
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