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  2. CFLAGS - Wikipedia

    en.wikipedia.org/wiki/CFLAGS

    CFLAGS enables the addition of switches for the C compiler, while CXXFLAGS is meant to be used when invoking a C++ compiler. Similarly, a variable CPPFLAGS exists with switches to be passed to the C or C++ preprocessor. Similarly, FFLAGS enables the addition of switches for a Fortran compiler.

  3. Make (software) - Wikipedia

    en.wikipedia.org/wiki/Make_(software)

    Macros are usually referred to as variables when they hold simple string definitions, like CC = clang. Macros in makefiles may be overridden in the command-line arguments passed to the Make utility. Environment variables are also available as macros. For example, the macro CC is frequently used in makefiles to refer to the location of a C ...

  4. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism , and it is a form of F -bounded quantification .

  5. C++ string handling - Wikipedia

    en.wikipedia.org/wiki/C++_string_handling

    The std::string class is the standard representation for a text string since C++98. The class provides some typical string operations like comparison, concatenation, find and replace, and a function for obtaining substrings. An std::string can be constructed from a C-style string, and a C-style string can also be obtained from one. [7]

  6. C string handling - Wikipedia

    en.wikipedia.org/wiki/C_string_handling

    Strings are passed to functions by passing a pointer to the first code unit. Since char * and wchar_t * are different types, the functions that process wide strings are different than the ones processing normal strings and have different names. String literals ("text" in the C source code) are converted to arrays during compilation. [2]

  7. Standard Template Library - Wikipedia

    en.wikipedia.org/wiki/Standard_Template_Library

    Apache C++ Standard Library (The starting point for this library was the 2005 version of the Rogue Wave standard library [15]) Libstdc++ uses code derived from SGI STL for the algorithms and containers defined in C++03. Dinkum STL library by P.J. Plauger; The Microsoft STL which ships with Visual C++ is a licensed derivative of Dinkum's STL.

  8. Ninja (build system) - Wikipedia

    en.wikipedia.org/wiki/Ninja_(build_system)

    Ninja is a build system developed by Evan Martin, [4] a Google employee. Ninja has a focus on speed and it differs from other build systems in two major respects: it is designed to have its input files generated by a higher-level build system, and it is designed to run builds as fast as possible.

  9. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    RTL (C) Caller When returning struct/class, the calling code allocates space and passes a pointer to this space via a hidden parameter on the stack. The called function writes the return value to this address. Stack aligned on 16-byte boundary due to a bug. cdecl: Microsoft: RTL (C) Caller: When returning struct/class,