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Street Fighter II: Champion Edition, released as Street Fighter II Dash [a] (stylized as Street Fighter II ′ with a prime symbol) [b] in Japan, is a 1992 fighting game developed and publishes by Capcom for arcades. It is the first of several updated versions of Street Fighter II, and part of the Street Fighter series.
Street Fighter II – Champion Edition (PlayStation – part of Street Fighter Collection Vol. 2 (US), Capcom Generation Vol. 5: Fighters (Japan)) Street Fighter II – Champion Edition (PlayStation 2 – part of Capcom Classics Collection Vol. 1) Street Fighter II (Master System – Brazil-only release) Street Fighter II': Champion Edition ...
It was followed by Street Fighter II′ (Dash or Champion Edition), of which 140,000 arcade units were sold in Japan alone, where it cost ¥160,000 ($1300) for each unit, amounting to ¥22.4 billion ($182 million) revenue generated from hardware sales in Japan [81] [45] (equivalent to $407 million in 2023), [82] in addition to about 20,000 to ...
Street Fighter Collection is a 1997 fighting game compilation developed and published by Capcom for the Sega Saturn and PlayStation.It contains the original Super Street Fighter II: The New Challengers (1993), its follow-up Super Street Fighter II Turbo (1994), and an enhanced version of Street Fighter Alpha 2 titled Street Fighter Alpha 2 Gold (Street Fighter Zero 2 Dash in Japan and Street ...
Street Fighter II Turbo: Hyper Fighting [a] [5] [6] [7] is a 1992 fighting game developed and published by Capcom for arcades.It is the third arcade version of Street Fighter II, part of the Street Fighter franchise, following Street Fighter II: Champion Edition, and was initially released as an enhancement kit for that game.
Street Fighter II: Champion Edition; Street Fighter II: Hyper Fighting; Super Street Fighter II: The New Challengers; Super Street Fighter II Turbo; Hyper Street Fighter II: The Anniversary Edition; Super Street Fighter II Turbo HD Remix; Ultra Street Fighter II: The Final Challengers; Street Fighter Alpha: Warriors' Dreams; Street Fighter Alpha 2
Street Fighter 30th Anniversary Collection was developed by Digital Eclipse and published by Capcom. [4] To provide minimal latency in online play, the development team implemented "rewind" technology and allowed players to adjust their own input latency via an in-game menu.
A physical edition was released worldwide, while a physical bundle of it and Street Fighter 30th Anniversary Collection were also released exclusively in Japan. [7] Pre-orders and early purchases of the collection included digital codes of all new music remixes, original & exclusive illustrations, and Three Wonders for Capcom Arcade 2nd Stadium .