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  2. Xbox Cloud Gaming - Wikipedia

    en.wikipedia.org/wiki/Xbox_Cloud_Gaming

    The hardware at launch used Xbox One S-based blade servers, but began to transition to Xbox Series X-based servers in June 2021. [ 12 ] [ 13 ] [ 14 ] Each server initially had four customized Xbox One S-based units for the 2018 teaser, but this was doubled to eight per server in a 2U enclosure for the service's launch in 2019. [ 15 ]

  3. List of backward-compatible games for Xbox One and Series X/S

    en.wikipedia.org/wiki/List_of_backward...

    The Xbox One gaming system has received updates from Microsoft since its launch in 2013 that enable it to play select games from its two predecessor consoles, Xbox and Xbox 360. On June 15, 2015, backward compatibility with Xbox 360 games became available to eligible Xbox Preview program users with a beta update to the Xbox One system software .

  4. Jellyfin - Wikipedia

    en.wikipedia.org/wiki/Jellyfin

    Jellyfin is a free and open-source media server and suite of multimedia applications designed to organize, manage, and share digital media files to networked devices. Jellyfin consists of a server application installed on a machine running Microsoft Windows, macOS, Linux or in a Docker container, [2] and another application running on a client device such as a smartphone, tablet, smart TV ...

  5. Play Anywhere - Wikipedia

    en.wikipedia.org/wiki/Play_Anywhere

    Xbox Play Anywhere, formerly Live Anywhere, is an ongoing initiative by Microsoft Gaming to bring the cross-platform Xbox network (formerly Xbox Live [1]) service to a wide variety of Microsoft platforms and devices, chiefly the Xbox Series X|S, Windows 11, Xbox One, and Windows 10.

  6. Online console gaming - Wikipedia

    en.wikipedia.org/wiki/Online_console_gaming

    Xbox Live continued to be offered as part of Microsoft's future consoles, the Xbox One and the Xbox Series X and Series S, as well as with integration with Windows 10 and Windows 11. The Xbox Live Gold subscription was also bundled as part of the Xbox Game Pass Ultimate service, providing both the Xbox Live services and the library of games ...

  7. Cross-platform play - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_play

    Microsoft has explored cross-platform play between their Xbox consoles and players on Windows machines uses services under its purview. Microsoft developed the Games for Windows – Live interface in part to work with the Xbox Live services so that cross-platform play could be released, with the first such title released being Shadowrun (2007). [7]

  8. List of Xbox One and Series X/S applications - Wikipedia

    en.wikipedia.org/wiki/List_of_Xbox_One_and...

    Yes = Exclusive only to the Xbox One console. Xbox = Exclusive to Microsoft's Xbox platforms. Timed = Confirmed as exclusive for a certain period of time, but will become available on other platforms later. No = Available to more than one console of this or the previous console generation.

  9. System Link - Wikipedia

    en.wikipedia.org/wiki/System_Link

    While "system link" was popularized by the pre-Xbox Live era Xbox games, the capability has been used for years in computer gaming. The primary advantage of system link is to allow users to host their own games and control the settings. System link can be visualized as an Xbox being used as a small server and "hosting" other Xboxes.