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  2. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    A group of mod developers may join to form a "mod team". Doom (1993) was the first game to have a large modding community. [6] In exchange for the technical foundation to mod, id Software insisted that mods should only work with the retail version of the game (not the demo), which was respected by the modders and boosted Doom ' s sales.

  3. Hackety Hack - Wikipedia

    en.wikipedia.org/wiki/Hackety_Hack

    The two largest similar projects are Scratch and Alice. There are two major differences: Both of these projects use a graphical programming language based on the concept of "blocks," but Hackety Hack teaches Ruby. Both Scratch and Alice are university projects out of MIT and CMU, respectively, and Hackety Hack has no university affiliation.

  4. Makeblock - Wikipedia

    en.wikipedia.org/wiki/Makeblock

    mBlock 3 is a block-based programming software based on Scratch 2.0. It interacts with Makeblock controller boards and other Arduino-based hardware, allowing users to create interactive hardware applications. The block-based code can be converted to Arduino C and supports various operating systems including macOS, Windows, Linux, and Chromebook ...

  5. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    The Scratch interface is divided into three main sections: a stage area, block palette, and a coding area to place and arrange the blocks into scripts that can be run by pressing the green flag or clicking on the code itself. Users may also create their own code blocks, which will appear in the "My Blocks" section.

  6. Google hacking - Wikipedia

    en.wikipedia.org/wiki/Google_hacking

    The concept of "Google hacking" dates back to August 2002, when Chris Sullo included the "nikto_google.plugin" in the 1.20 release of the Nikto vulnerability scanner. [4] In December 2002 Johnny Long began to collect Google search queries that uncovered vulnerable systems and/or sensitive information disclosures – labeling them googleDorks.

  7. Snap! (programming language) - Wikipedia

    en.wikipedia.org/wiki/Snap!_(programming_language)

    Snap!'s blocks are divided into eight groups: Motion, Looks, Sound, Pen, Control, Sensing, Operators, and Variables. The layout of these groups in the block group selector is shown in the table below. The central area can show scripts, costumes/backdrops, or sounds associated with the selected sprite. What that area shows depends on the ...

  8. Video games and Linux - Wikipedia

    en.wikipedia.org/wiki/Video_games_and_Linux

    The use of Wine can even allow for the running of Windows games on Linux from Windows. [citation needed] The LibTAS library for tool assisted speedruns currently recommends WSL to run on Windows. [322] Naughty Dog meanwhile have used Cygwin to run old command-line tools for use in their game development, [323] which is a broader use for the ...

  9. Blockly - Wikipedia

    en.wikipedia.org/wiki/Blockly

    The definition describes the block's appearance (user interface) and the generator describes the block's translation to executable code. Definitions and generators can be written in JavaScript, or using a visual set of blocks, the Block Factory , which allows new blocks to be described using extant visual blocks; the intent is to make creating ...