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  2. List of GoldSrc mods - Wikipedia

    en.wikipedia.org/wiki/List_of_GoldSrc_mods

    Deathmatch Classic – A free, official Half-Life mod by Valve that updates the multiplayer gameplay from id Software's Quake, featuring enhanced textures, models, and lighting. [4] It was released on June 7, 2001, [5] and included in an update to Half-Life a month later. [6] OS X and Linux ports of the Windows game were released through Steam ...

  3. List of Source mods - Wikipedia

    en.wikipedia.org/wiki/List_of_Source_mods

    GoldenEye: Source - A total conversion for Half-Life 2 that aims to recreate the original Nintendo 64 classic GoldenEye 007. It received Mod DB's "Editors' Choice for Reinvention" in 2006, [53] "Third Place, Mod of the Year" in 2006, [34] and "Fourth Place, Top Unreleased Mods" in 2005. [54] Half-Life 2: Capture the Flag - A simple capture-the ...

  4. Half-Life: Alyx - Wikipedia

    en.wikipedia.org/wiki/Half-Life:_Alyx

    Mod tools for the Source 2 engine and Steam Workshop support for Half-Life: Alyx were released on May 15, 2020. [54] Valve announced plans to release a new Hammer level editor for Source 2, and planned to release a partial Source 2 software development kit for the updated features later, with the focus at launch on shipping and supporting Alyx .

  5. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    A screenshot of Half-Life 2: Episode One. The high-dynamic-range rendering and Phong shading effects are evident. The Source 2006 branch was the term used for Valve's games using technology that culminated with the release of Half-Life 2: Episode One.

  6. Source 2 - Wikipedia

    en.wikipedia.org/wiki/Source_2

    Source 2 is a video game engine developed by Valve. The engine was announced in 2015 as the successor to the original Source engine, with the first game to use it, Dota 2, being ported from Source that same year. Other Valve games such as Artifact, Dota Underlords, Half-Life: Alyx, Counter-Strike 2, and Deadlock have been produced with the engine.

  7. List of Valve games - Wikipedia

    en.wikipedia.org/wiki/List_of_Valve_games

    Ravenholm (also known as Return to Ravenholm or Half-Life 2: Episode Four): developed by Arkane Studios around 2006–2007, with Opposing Force protagonist Adrian Shephard as the player character and Father Grigori from Half-Life 2 in a supporting role. [143] Half-Life 3: a version of Half-Life 3 was in development on the Source 2 engine from ...

  8. Half-Life 2: Episode One - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2:_Episode_One

    Half-Life 2: Episode One is a 2006 first-person shooter game developed and published by Valve for Windows. It continues the story of Half-Life 2 (2004). As the scientist Gordon Freeman, players must escape City 17 with Gordon's companion Alyx Vance. Like previous Half-Life games, Episode One combines shooting, puzzles and storytelling.

  9. GoldSrc - Wikipedia

    en.wikipedia.org/wiki/GoldSrc

    The game was followed up with two expansions, Half-Life: Opposing Force and Half-Life: Blue Shift, both of which ran GoldSrc and were developed by Gearbox Software. [9] [10] Half-Life: Decay, an expansion pack for Half-Life only released on PlayStation 2, was released in 2001 alongside Half-Life 's debut on the platform. [11]