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  2. Peopleware - Wikipedia

    en.wikipedia.org/wiki/Peopleware

    Peopleware. Peopleware can refer to anything that has to do with the role of people in the development or use of computer software and hardware systems, including such issues as developer productivity, teamwork, group dynamics, the psychology of programming, project management, organizational factors, human interface design and human–machine ...

  3. Liveware - Wikipedia

    en.wikipedia.org/wiki/Liveware

    Liveware was used in the computer industry as early as 1966 to refer to computer users, often in humorous contexts, [1] by analogy with hardware and software. [2]It is a slang term used to denote people using (attached to) computers, and is based on the need for a human, or liveware, to operate the system using hardware and software.

  4. Peripheral - Wikipedia

    en.wikipedia.org/wiki/Peripheral

    A peripheral is a hardware component that is accessible to and controlled by a computer but is not a core component of the computer. A peripheral can be categorized based on the direction in which information flows relative to the computer: The computer receives data from an input device; examples: mouse, keyboard, scanner, game controller ...

  5. Computer hardware - Wikipedia

    en.wikipedia.org/wiki/Computer_hardware

    Computer hardware. Computer hardware includes the physical parts of a computer, such as the central processing unit (CPU), random access memory (RAM), motherboard, computer data storage, graphics card, sound card, and computer case. It includes external devices such as a monitor, mouse, keyboard, and speakers. [1][2]

  6. Peopleware: Productive Projects and Teams - Wikipedia

    en.wikipedia.org/wiki/Peopleware:_Productive...

    Peopleware: Productive Projects and Teams. Peopleware: Productive Projects and Teams is a 1987 book on the social side of software development, specifically managing project teams. It was written by software consultants Tom DeMarco and Tim Lister, from their experience in the world of software development. This book was revised in 1999 and 2016.

  7. History of computing hardware (1960s–present) - Wikipedia

    en.wikipedia.org/wiki/History_of_computing...

    The second-generation computer architectures initially varied; they included character-based decimal computers, sign-magnitude decimal computers with a 10-digit word, sign-magnitude binary computers, and ones' complement binary computers, although Philco, RCA, and Honeywell, for example, had some computers that were character-based binary ...

  8. Operating system - Wikipedia

    en.wikipedia.org/wiki/Operating_system

    The operating system provides an interface between an application program and the computer hardware, so that an application program can interact with the hardware only by obeying rules and procedures programmed into the operating system. The operating system is also a set of services which simplify development and execution of application programs.

  9. View model - Wikipedia

    en.wikipedia.org/wiki/View_model

    View model. The TEAF Matrix of Views and Perspectives. A view model or viewpoints framework in systems engineering, software engineering, and enterprise engineering is a framework which defines a coherent set of views to be used in the construction of a system architecture, software architecture, or enterprise architecture.