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John Whitney Sr. (1917–1995) was an American animator, composer and inventor, widely considered to be one of the fathers of computer animation. [1] In the 1940s and 1950s, he and his brother James created a series of experimental films made with a custom-built device based on old anti-aircraft analog computers (Kerrison Predictors) connected by servomechanisms to control the motion of lights ...
The history of animation, the method for creating moving pictures from still images, has an early history and a modern history that began with the advent of celluloid film in 1888. Between 1895 and 1920, during the rise of the cinematic industry, several different animation techniques were developed or re-invented, including stop-motion with ...
For the history of animation after the development of celluloid film, see history of animation. The early history of animation covers the period up to 1888, when celluloid film base was developed, a technology that would become the foundation for over a century of film. Humans have probably attempted to depict motion long before the development ...
1961. In 1961, a 49-second vector animation of a car traveling up a planned highway at 110 km/h (70 mph) was created at the Swedish Royal Institute of Technology on the BESK computer. The short animation was broadcast on November 9, 1961, on national television. [3][4] Simulation of a Two-Gyro Gravity-Gradient Attitude Control System. 1963.
Traditional animation (or classical animation, cel animation, or hand-drawn animation) is an animation technique in which each frame is drawn by hand. The technique was the dominant form of animation, until the final few years of the 20th century, when there was a shift to computer animation in the industry, specifically 3D computer animation.
Animation is a filmmaking technique by which still images are manipulated to create moving images.In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film.
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