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  2. Factorial code - Wikipedia

    en.wikipedia.org/wiki/Factorial_code

    Later supervised learning usually works much better when the raw input data is first translated into such a factorial code. For example, suppose the final goal is to classify images with highly redundant pixels. A naive Bayes classifier will assume the pixels are statistically independent random variables and therefore fail to produce good results.

  3. Third-generation programming language - Wikipedia

    en.wikipedia.org/wiki/Third-generation...

    3GLs are much more machine-independent and more programmer-friendly. This includes features like improved support for aggregate data types, and expressing concepts in a way that favors the programmer, not the computer. A third generation language improves over a second-generation language by having the computer take care of non-essential details.

  4. Continuation-passing style - Wikipedia

    en.wikipedia.org/wiki/Continuation-passing_style

    The direct-style factorial takes, as might be expected, a single argument; the CPS factorial& takes two: the argument and a continuation. Any function calling a CPS-ed function must either provide a new continuation or pass its own; any calls from a CPS-ed function to a non-CPS function will use implicit continuations.

  5. Factorion - Wikipedia

    en.wikipedia.org/wiki/Factorion

    Let be a natural number. For a base >, we define the sum of the factorials of the digits [5] [6] of , :, to be the following: ⁡ = =!. where = ⌊ ⁡ ⌋ + is the number of digits in the number in base , ! is the factorial of and

  6. Smalltalk - Wikipedia

    en.wikipedia.org/wiki/Smalltalk

    Smalltalk is a "pure" object-oriented programming language, meaning that, unlike C++ and Java, there are no primitive types. All values are represented as objects and computation on integers uses message sending just like any other object.

  7. Factorial - Wikipedia

    en.wikipedia.org/wiki/Factorial

    There are several motivations for this definition: For =, the definition of ! as a product involves the product of no numbers at all, and so is an example of the broader convention that the empty product, a product of no factors, is equal to the multiplicative identity. [22]

  8. Computational complexity of mathematical operations - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    Graphs of functions commonly used in the analysis of algorithms, showing the number of operations versus input size for each function. The following tables list the computational complexity of various algorithms for common mathematical operations.

  9. Arbitrary-precision arithmetic - Wikipedia

    en.wikipedia.org/wiki/Arbitrary-precision_arithmetic

    Chapter 9.3 of The Art of Assembly by Randall Hyde discusses multiprecision arithmetic, with examples in x86-assembly. Rosetta Code task Arbitrary-precision integers Case studies in the style in which over 95 programming languages compute the value of 5**4**3**2 using arbitrary precision arithmetic.

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