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Lightfastness is a property of a colourant such as dye or pigment that describes its resistance to fading when exposed to light. [ 1 ] [ 2 ] [ 3 ] Dyes and pigments are used for example for dyeing of fabrics , plastics or other materials and manufacturing paints or printing inks .
This is the standard blend mode which uses the top layer alone, [3] without mixing its colors with the layer beneath it: [example needed] (,) =where a is the value of a color channel in the underlying layer, and b is that of the corresponding channel of the upper layer.
The Color Light Output specification provides projector buyers the advantage of a standard, objective metric with which to make product comparisons and selections. Projector manufacturers generally provide information about resolution, white light brightness and contrast ratio as descriptors of projector performance.
A color spectrum image with an alpha channel that falls off to zero at its base, where it is blended with the background color.. In computer graphics, alpha compositing or alpha blending is the process of combining one image with a background to create the appearance of partial or full transparency. [1]
Colour is one of the most significant features in attracting customers to buy a product or garment, and retaining of the original colour is one of the important quality parameters of coloured textiles. Colour fastness is rated poor if the item does not comply with tests exposing it to washing, light, rubbing and other agents such as perspiration.
Tone mapped high-dynamic-range (HDR) image of St. Kentigerns Roman Catholic Church in Blackpool, Lancashire, England, UK. Tone mapping is a technique used in image processing and computer graphics to map one set of colors to another to approximate the appearance of high-dynamic-range (HDR) images in a medium that has a more limited dynamic range.
Blend the toughest whole foods into nutritious shakes, smoothies and nut butters at the push of a button with this compact and powerful blender, now available in a wide selection of stylish colors ...
Materials and textures are properties that the render engine uses to render the model. One can give the model materials to tell the render engine how to treat light when it hits the surface. Textures are used to give the material color using a color or albedo map, or give the surface features using a bump map or normal map.