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  2. God of War (franchise) - Wikipedia

    en.wikipedia.org/wiki/God_of_War_(franchise)

    God of War is an action-adventure game franchise created by David Jaffe and developed by Sony's Santa Monica Studio.It began in 2005 on the PlayStation 2 (PS2) video game console and has become a flagship series for PlayStation, consisting of nine installments across multiple platforms.

  3. Apache Struts - Wikipedia

    en.wikipedia.org/wiki/Apache_Struts

    Apache Struts 2 is an open-source web application framework for developing Java EE web applications. It uses and extends the Java Servlet API to encourage developers to adopt a model–view–controller (MVC) architecture.

  4. God of War II - Wikipedia

    en.wikipedia.org/wiki/God_of_War_II

    God of War II is an action-adventure game with hack and slash elements. It's a third-person single-player video game viewed from a fixed camera perspective. The player controls the character Kratos in combo-based combat, platforming, and puzzle game elements, and battles foes who primarily stem from Greek mythology, including harpies, minotaurs, Gorgons, griffins, cyclopes, cerberuses, Sirens ...

  5. God of War video game collections - Wikipedia

    en.wikipedia.org/wiki/God_of_War_video_game...

    God of War Saga is a collection of five of the God of War games for the PlayStation 3 released as part of Sony's PlayStation Collections line on August 28, 2012, in North America; it was not released elsewhere. The collection includes God of War, God of War II, God of War III, Chains of Olympus, and Ghost of Sparta.

  6. God of War (2018 video game) - Wikipedia

    en.wikipedia.org/wiki/God_of_War_(2018_video_game)

    Since the original 2005 game, Barlog had been a major contributor in the development of the series, previously most notably as the director of God of War II (2007); this installment was his fifth God of War game. [25] Barlog said the game was titled God of War with no numeral or subtitle because, although it was a continuation of the series ...

  7. Magic circle (games) - Wikipedia

    en.wikipedia.org/wiki/Magic_circle_(games)

    Within video games, the magic circle concept is often used in the game's introductory screens to help establish that the player should prepare to embrace the game's world; some examples include the opening of Super Mario Bros. 3, where the game starts with the lifting of a stage curtain that is a framing device for the game, and in Hearthstone ...

  8. God of War (2005 video game) - Wikipedia

    en.wikipedia.org/wiki/God_of_War_(2005_video_game)

    God of War is a third-person single player action-adventure video game with hack and slash elements, viewed from a fixed camera perspective. The player controls the character Kratos in combo-based combat, platforming, and puzzle game elements, and battles Greek mythological foes that include undead soldiers, harpies, minotaurs, Medusa and the Gorgons, cyclopes, wraiths, Sirens, satyrs ...

  9. GodWars - Wikipedia

    en.wikipedia.org/wiki/GodWars

    God Wars II is also noted for its war mini-game (a strategic poker variant) and its helpful graphical MUSHclient interface. This interface includes a map that the user can click to travel faster and mechanical shortcuts. The game has a large world, without rooms typical of MUDs but using coordinates, and a process for advanced character ...