Search results
Results from the WOW.Com Content Network
Wargame: European Escalation is a real-time tactics video game developed by Eugen Systems and published by Focus Home Interactive, released on February 23, 2012.It is set in Europe during the Cold War, most specifically in the years 1975–85 with alternate history scenarios portraying open war between NATO and the Warsaw Pact.
The basic game is used for short scenarios. More complex rules allow for weather, supply lines, chemical or nuclear warfare, air and naval operations, airborne troops, amphibious landings, special forces, and electronic warfare. A campaign game of three scenarios covers the first 60 days after an invasion. [1]
It combines elements of economics, politics, and military strategy. The map for the game was illustrated by the artist Paul Niemeyer. [1] There are seven major playable nations in the game: France, Great Britain, Russia, Austria, Prussia, Spain, and the Ottoman Empire. During the game, countries are given time relative to their historical ...
In 2003, Decision Games acquired the license to the game, revised and streamlined the rules, and republished it in Strategy & Tactics #220 as Group of Soviet Forces Germany. [2] In 2018, Compass Games acquired the license for the game and reimplemented it as Brezhnev's War: NATO vs. the Warsaw Pact in Germany, 1980, hypothesizing an invasion of ...
Work on a Europa-style game covering the campaign in East Africa had already been underway by a group calling itself "The East Africa Map Company", and it now became an official Europa project to be published as Wavell's War, covering all of World War II not only in East Africa, but in North Africa and the Mediterranean as well. It was offered ...
special-operations forces strategic formations and units of the armed forces, whose role is to conduct sabotage, reconnaissance, subversive and other special operations on the territory of foreign countries. In wartime they may also be assigned tasks such as intelligence-gathering, the seizure or destruction of key installations, the conduct of ...
In the late 1960s, Avalon Hill dominated the board wargame market, producing on average, one game per year with well-produced but expensive components. At the newly founded wargame publisher Poultroon Press (later Simulations Publications Inc.), Jim Dunnigan and his design team decided to go in the opposite direction, marketing a number of very cheaply made "test games" to prove that producing ...
Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file