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This article documents the progress of significant human–computer chess matches.. Chess computers were first able to beat strong chess players in the late 1980s. Their most famous success was the victory of Deep Blue over then World Chess Champion Garry Kasparov in 1997, but there was some controversy over whether the match conditions favored the computer.
In the computer chess community, Komodo developer Mark Lefler called it a "pretty amazing achievement", but also pointed out that the data was old, since Stockfish had gained a lot of strength since January 2018 (when Stockfish 8 was released). Fellow developer Larry Kaufman said AlphaZero would probably lose a match against the latest version ...
Stockfish has been one of the strongest chess engines in the world for several years; [3] [4] [5] it has won all main events of the Top Chess Engine Championship (TCEC) and the Chess.com Computer Chess Championship (CCC) since 2020 and, as of March 2025, is the strongest CPU chess engine in the world with an estimated Elo rating of 3642, in a ...
Morse, Jeremy (1995), Chess Problems: Tasks and Records, Faber and Faber, ISBN 0-571-15363-1 Concentrates on maximum tasks and records. Sergeant, Philip (1934), A Century of British Chess, Philadelphia: David McKay; Soltis, Andy (2002), Chess Lists Second Edition, Jefferson, North Carolina and London: McFarland and Company, ISBN 0-7864-1296-8
While Deep Blue, with its capability of evaluating 200 million positions per second, [41] was the first computer to face a world chess champion in a formal match, [3] it was a then-state-of-the-art expert system, relying upon rules and variables defined and fine-tuned by chess masters and computer scientists.
Starting with those of Wilhelm Steinitz, all 26,000 games played since then by chess world champions have been processed by a supercomputer using the Stockfish chess engine (rated above 3310 Elo). These predictions have proven not only to be extremely close to the actual results when players have played concrete games against one another, but ...
The history of chess began nearly 1500 years ago, and over the past century and a half the game has changed drastically. No technology or strategy, however, has changed chess as much as the introduction of chess engines. Despite only coming into existence within the previous 70 years, the introduction of chess engines has molded and defined how ...
Chess.com is an internet chess server and social networking website. [3] One of the largest chess platforms in the world, [4] the site has a freemium model in which some features are available for free, and others are available for accounts with subscriptions.