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[1] Inferno is a multiplayer map taking place in a small European village, possibly located in Italy. [2] [3] As in other bomb defusal maps in the game, players are split into two teams; The Terrorists and the Counter Terrorists. The goal of the Terrorists is to plant a bomb near the map's water pipelines or to kill all Counter Terrorists, with ...
Overpass was added into the Active Duty map pool in 2014 in Global Offensive, [1] and this was carried over into the start of Counter-Strike 2. In April 2024, Overpass was removed from CS2's active duty pool in order to make room for Dust II's return, which led to mixed reactions from players and members of the pro scene. [29]
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"Mirage", also known by its filename de_mirage, is a video game map in the first-person shooter series Counter-Strike. Released officially in 2013 by Valve Corporation, the game's developer, it expanded the original Counter-Strike and Counter-Strike: Source map "de_cpl_strike", [1] developed by Michael "BubkeZ" Hüll. [2]
A screenshot of Counter-Strike 2, demonstrating gameplay from the Terrorist side on the map Anubis. Note the volumetric smoke cloud, a feature new to Counter-Strike 2. Counter-Strike 2 is a multiplayer tactical first-person shooter, [1] in which two teams, the Terrorists and Counter-Terrorists, complete various objectives. [2]
"Dust II", also known by its filename de_dust2, is a video game map featured in the first-person shooter series Counter-Strike. Dust II is the successor to "Dust", another Counter-Strike map, and was developed by David Johnston before the official release of the original Counter-Strike game.
As of the 2023 release of Counter-Strike 2 (CS2), Counter-Strike esports, including the Majors, are played in CS2. Since then, the Major circuit has expanded significantly, with recent tournaments advertising a US$1,250,000 prize pool and featuring thirty-two teams from around the world. The Majors are considered to be the most important and ...
In 2016, Alex Walker of Kotaku called Nuke one of the series' most iconic maps, describing it as a fortress for counter-terrorists. He explained that its one-sided nature, even after the redesign, meant the map "wasn't fun" and was hated by both pro players and low-level matchmaking teams, causing it to be constantly vetoed. [5]